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Upgrade Modules

Dario Maselli edited this page Jun 20, 2026 · 1 revision

Upgrade Modules & Frame Casing

The crafting parts and tuning cards for the Quarry Controller. The modules are a cross-machine system — designed so other machines can use the same cards in the future.

Frame Casing

The structural material the quarry spends to build its frame ring — one casing per open-air perimeter cell (cells already backed by terrain are free).

Craft (shaped, makes 4):

I I I
I   I
I I I

I = Nerosteel Ingot

Upgrade Modules

Slot module cards into a machine's module slots to change how it works. A machine counts the modules across its slots and sums their effects (you can stack several). The Quarry Controller has 1 module slot at Tier 1 (more at higher tiers).

Module Effect Notes
Speed Module +50% to the work-cap per module Lets the machine do more when fed more power; capped at ×8.
Efficiency Module −15% energy cost per module Floors at 25% of the base cost.
Fortune Module Applies Fortune to mined blocks Stacks up to Fortune III.
Silk Touch Module Mines blocks with Silk Touch Overrides Fortune when present.

Craft — every module shares one frame with a signature centre item:

 N
R S R
 N

N = Nerosteel Ingot · R = Redstone · S = signature:

Module Signature S
Speed Sugar
Efficiency Lapis Lazuli
Fortune Diamond
Silk Touch Amethyst Shard

Details

  • IDs: nerospace:frame_casing, nerospace:speed_module, nerospace:efficiency_module,

    nerospace:fortune_module, nerospace:silk_touch_module

  • Used by: Quarry Controller (more machines planned)

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