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Alien Structures
The settlements and ruins of the alien planets — procedurally generated from the alien decoration set, spaced apart so they never clutter the world.
Three structures generate on the surface, all built from the alien decoration blocks with a futuristic look: tile podiums, brick walls with glowing crystal window bands, taller lit corner pillars, tapered roofs and crystal spires. Each holds a Village Core.
A small alien outpost — the common find and your "starter village".
- A glowing tile plaza with a lamp border.
- Two futuristic towers.
- A central Village Core on a lit crystal podium.
A large, half-buried, weathered alien hall — uncommon.
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Built from cracked alien brick with collapsed walls and a broken roof (sunken into the ground).
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A dead crystal core at the centre.
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A loot vault (chest) of rare alien goods: Alien Core, Alien Tech Scrap, Alien Fragments, Nerosium
Ingots and emeralds.
The massive end-state alien settlement — very rare, and a real expedition.
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A pillared, lit, crenellated curtain wall (41×41) with four gates.
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A tile plaza of futuristic towers around a central keep.
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The keep holds a grand vault — Alien Cores, both pieces of Artificer gear,
diamonds and emeralds — guarded by the Ruin Warden boss.
To stop structures clustering (and to cap how many appear in an area), all three share a deterministic region grid:
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The world is divided into 16×16-chunk cells (≈256 blocks).
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Each cell gets at most one structure, chosen by a weighted hash: ~26% Hamlet, ~8% Ruin, ~2%
Mega-City, and the rest empty for breathing room.
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The structure sits at a deterministic anchor chunk inside the cell, kept off the edge so footprints
don't straddle boundaries.
The result is even spacing and a hard density cap, regardless of the placement RNG.
- Custom worldgen features in the
greenxertzbiome (surface-structures step). - IDs:
nerospace:hamlet,nerospace:ruin,nerospace:mega_city.
Blocks — Ores
Blocks — Material Storage
Blocks — Machines
- Nerosium Grinder
- Oxygen Generator
- Fuel Tank
- Fuel Refinery
- Terraformer
- Hydration Module
- Terraform Monitor
Mining
Logistics
- Universal Pipe
- Configurator
- Pipe Filters and Upgrades
- Combustion Generator
- Passive Generator
- Solar Panel
- Battery
- Fluid Tank
- Gas Tank
- Item Store
- Trash Can
- Creative Source Blocks
Blocks — Structures
Alien Villages
World Events
More