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Multiplayer Mode

Vincent Shields edited this page Dec 26, 2025 · 3 revisions

Overview

In some ways, Eclipse was designed to be a digital board game (if you will) rather than a video game. The multiplayer feature was implemented in the hopes of recreating a board game feel as closely as possible. It is not a competitive online arena with remote servers and skill ranks, but it is a fun way to pass time with a friend.

A player can be either the host or join a host's game. The host always plays as the Light army, which means they make the first move. When a player selects "Host Game", Eclipse will create a local server and player1 will automatically connect. hostgame

The UI will then display your local server IP and a game code. gamecode

Player1 can then share the server IP and game code with Player2, who is presumably in the same physical location as Player1. Player2, who has selected "Join Game" will then enter the given IP and code: enter_ip

Please give multiplayer a try and let me know if you run into any issues!

Edit: The game code in the third screenshot should say 1502 not 1509. Also, apologies for the stretched images, I am not sure why that's happening

Troubleshooting

What to do if there as a refused to connect error?

  1. Ensure you and your opponent are on the same network. Also, check if there are any firewall rules that me be preventing local discovery.
  2. The port defaults to 12345; there's no need to provide a port number when prompted to enter the host server's IP address.
  3. Both Windows and MacOS may require explicit permission to allow Eclipse to access the local network. You can simply select "yes" and restart the server.

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