Unity simulation in which we simulate a self-guided missile using computer vision with a YOLOv8 model
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Updated
Dec 5, 2025 - C#
Unity simulation in which we simulate a self-guided missile using computer vision with a YOLOv8 model
Python TERCOM (Terrain Contour Matching) Demo for GPS-Denied Navigation
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands.
3D missile guidance simulation — PN, APN, OGL with seeker, filter, autopilot dynamics, and Monte Carlo analysis
Elo ratings for missile-guidance laws — a reproducible benchmark putting classical, optimal, game-theoretic, and learned interception guidance on one fair field (simulation-only).
A high-fidelity beyond-visual-range (BVR) swarm drone air combat simulation platform on JSBSim. Evaluates strategy robustness under non-ideal sensing to bridge sim-to-real gap. Integrates AIM-120C-5 missile dynamics, absolute-state Kalman filter, and Tacview visualization. Designed for academic research on multi-agent coordination and RL validation
PNG ve APNG güdüm yasalarının MATLAB'da 2B füze-füze çarpışma simülasyonu ile karşılaştırılması
A Python-based 3D kinematic simulation visualizing a missile interception scenario. Features real-time 3D STL mesh rendering, pure pursuit guidance logic, and dynamic collision detection with visual impact effects. Built with NumPy and Matplotlib.
Python demo implementations of various missile proportional navigation guidance laws
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