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Collaborator
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I assume 4JLibs folks are working on it, right? |
Contributor
Author
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This functionality is not part of the 4JLibs, it's a tool developed specifically for this game that didn't get leaked. |
Owner
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lgtm! |
Contributor
Author
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This problem can be solved by a work around, which we could do by exporting the translations (stringsGeneric.xml) in their original format and parsing them with the XML library that I believe is already included in the repository. Other way would be just recreating their tool. This would be for another PR. |
Collaborator
@smartcmd this is still WIP, FYI. |
Collaborator
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Also, we now require manual tests and gameplay footage(until we develop unified automated tests) |
Contributor
Author
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I created a issue for this. #138 |
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Pull Request
Note:
This PR cannot currently be merged because the required localization compilation tools are missing. Previously, 4J used a tool to compile all localized strings from every language into a single file (
languages.loc) withinMediaWindows64.arc. Once a fix is found, I will revisit and rework this PR.Description
Restores Java Achievements from 4J commented code