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fix(shader): recover gracefully from GLSL compile/link failures instead of crashing #583
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fix(shader): recover gracefully from GLSL compile/link failures instead of crashing #583
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Check warning on line 1480 in OloEngine/src/Platform/OpenGL/OpenGLShader.cpp
implicit conversion changes signedness: 'int' to 'size_type' (aka 'unsigned long long')
Check warning on line 1481 in OloEngine/src/Platform/OpenGL/OpenGLShader.cpp
implicit conversion changes signedness: 'int' to 'size_type' (aka 'unsigned long long')
Check warning on line 158 in OloEngine/src/Platform/OpenGL/OpenGLShader.h
Add message to "[[nodiscard]]" attribute explaining why the return value should not be discarded.
Check warning on line 159 in OloEngine/src/Platform/OpenGL/OpenGLShader.h
Add message to "[[nodiscard]]" attribute explaining why the return value should not be discarded.
Check warning on line 165 in OloEngine/src/Platform/OpenGL/OpenGLShader.h
Add message to "[[nodiscard]]" attribute explaining why the return value should not be discarded.
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