Fix macOS Intel release support#1
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OBress merged 2 commits intoOBress:mainfrom May 10, 2026
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Summary
Fixes the macOS build/runtime path so the app can run locally on Mac and so releases publish the correct Mac artifacts.
Root causes
VibeToText_<version>_aarch64.dmg, but the README said that ARM64 build would also run on Intel Macs under Rosetta 2. Rosetta works in the opposite direction: it runs Intel apps on Apple Silicon, not Apple Silicon apps on Intel Macs.cargo check/tauri devfailed because Tauri validatesbundle.resourcespaths beforebeforeBundleCommandcreates the Windows DLL resource files. CI created placeholder stubs, but local Mac users did not.staticsherpa-onnx build. On this Mac, Moonshine warm-up crashed during ONNX Runtime session creation with an uncaughtOrt::Exception. Switching macOS to sherpa-onnxsharedmatches the other platforms and loads Moonshine successfully.Changes
x86_64-apple-darwinmacOS release matrix entry onmacos-13.build.rsfor local builds.statictoshared..dylibruntime libraries and bundle them intoContents/MacOS.@executable_pathrpath to the built macOS executable before bundling so dyld can find the staged dylibs.Validation
npm ci.node --checkacrosssrc/*.jsandscripts/*.cjs.cargo fmt --check.cargo check --all-targets.npm run tauri -- build --debug --bundles app..appbundle directly withVIBE_TO_TEXT_SELF_TEST=1; Moonshine loaded and self-test passed 3/3 WAV fixtures.Note: Tauri still emits an unrelated warning that the bundle identifier
dev.vibetotext.appends with.app.