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Psk export fix #1

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gabbyh wants to merge 2 commits intozeroKilo:masterfrom
gabbyh:master
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Psk export fix #1
gabbyh wants to merge 2 commits intozeroKilo:masterfrom
gabbyh:master

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@gabbyh gabbyh commented Jun 4, 2017

These commits fix 2 issues with the MeshExporter :
1/ in PSKFile, I added a check to check VertexBuffer is not null (the current code only checks that VertexBuffer.Count is > 0 but when the lod chunkID is not found and vertices not loaded, VertexBuffer ends up null)

2/ The higher lods of at least some meshes are located in global chunks and not in bundles chunks

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