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Recreate original Alterac Valley. #3029
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Since there is just so much things to consider here , I'm gonna start writing down some notes (mainly for myself.) From this PR: In regards to ram stable in Dun Baldar, seems like it's supposed to have ram spawn outside the building too: Missing flags at Winterhax Hold when Snowfall Graveyard is captured: Weird object's all around Drek'thar and Vanndar in sniffs: Blizz seems to have messed up graveyard objects in Korrak's Revenge. They do not match 1.5.0 screenshots. SH GY: https://www.youtube.com/watch?v=KLfK6v4ATw0 IB GY:
Missing NPCs that do not exist in any sniff, not even korraks revenge. South bunker with a bunch of NPCs: https://youtu.be/nUyqdbm7zho?si=vmYPy1MjoIRlcWSS&t=105 Dun Baldar North bunker with melee guards inside: West Frostwolf Tower with melee guards inside:
NPCs around TP:
NPCs infront of SH bunker:
Horde entering SH bunker on a fresh new AV, to be meet by tons of melee NPC guards: Weird flag location of Tower Point.
West Frostwolf Tower with flag closer to the wall: I have the spawns of the old tower flags from wowemu, seems accurate. But it seems bunker flags were changed sometime early as well, below is a from a dated 2005 08 11 video that still uses the old graveyards but has Icewing bunker with new flag position:
Korrak pre 1.8 is currently not in the correct location.
https://www.youtube.com/watch?v=-7RBF8cYZRs
Herbs in Alterac Valley:
Rich Thorium Veins: Fix tower/bunker flag spawns, currently they all share either the horde or alliance spawn, however it should have separate spawns: Several harpie spawns missing here, that exist in sniff: Missing NPCs in Alliance Lumber Yard: Old Alliance cave Spirit guide location: |
- Added various missing objects from sniff, that should exist in all versions, but was missing in Korrak's revenge sniffs. - Deleted duplicate chairs, only chairs found in sniff are left. - Deleted custom cauldron, replaced with campfire found in sniff. - Removed custom campfire in front of Drek fortress. - Removed custom entry Gnomish Toolbox in gameobject_template, was incorrectly used for Steamsaw loot. However a sniffed spawn for Steamsaw already exists.
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I've realized that they spawn exactly whenever Drek'thar or Vanndar dies. Looks like left over objects before Alterac Valley was released, when it was still a zone and it was possible to do stuff after killing Drek or Vanndar. |
Removed duplicate rams and some spawns that shouldn't exist.
Added one missing ram co2 spawn and three missing frostwolf co2 spawns. Updated the frostwolf at fw gy to use co2.
From classic and SoD sniffs.
Sniffed spawns from original WoWemu DB.
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Realized I missed SF GY, gonna do that later for 1.12.1 and pre 1.8. I have sniffed spawns for both. |
Sniffed herb spawns from original WoWEmu DB. Needs pooling.
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Added the fires that should spawn after Vanndar dies. Needs script. Oddly enough, no such "death fires" exist on horde side. |



























































🍰 Pullrequest
Using Korrak's Revenge event data to restore the original AV spawns that were removed in later vanilla patches.
Todo / Checklist