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learn making a game engine from 0 with c++

to clone: run: git clone --recursive https://github.com/thangnhox/TncEngine.git

Generate glad using: https://glad.dav1d.de/

#type to mark in shader asset

  • vert for vertex shader
  • tesc for tessellation constrol shader (not supported yet)
  • tese for tessellation evaluation shader (not supported yet)
  • geom for geometry shader (not supported yet)
  • frag for fragment shader
  • comp for compute shader (not supported yet)

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for learning Vulkan API

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