learn making a game engine from 0 with c++
to clone: run: git clone --recursive https://github.com/thangnhox/TncEngine.git
Generate glad using: https://glad.dav1d.de/
#type to mark in shader asset
- vert for vertex shader
- tesc for tessellation constrol shader (not supported yet)
- tese for tessellation evaluation shader (not supported yet)
- geom for geometry shader (not supported yet)
- frag for fragment shader
- comp for compute shader (not supported yet)