Editor-first authoring module for XR training scenario creation and generation.
This repository is maintained as documentation, manuals, and integration guidance. Runtime/editor implementation is distributed via Unity package channels.
Install XRCore foundation first:
- visual scenario + step authoring workflows
- completion conditions and validator assignment
- generated runtime-ready assets
- generated playable demo scene
- preflight, smoke, and release-oriented checks
- Open
Tools -> XRCore -> General -> Authoring -> Setup Wizard. - Open
Training Configurator. - Define scenario and steps.
- Run preflight gate.
- Build package and generate demo scene.
- XRCore Hub
- xrcore-sdk
- xrcore-context
- xrcore-training-toolkit
- xrcore-assessment
- xrcore-training-authoring
- xrcore-voice
- xrcore-visionplus
- xrcore-llbridge
- xrcore-ai
- xrcore-ai-mcp
- xrcore-agents
- xrcore-analytics
MIT License.
