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🧱 Software Architecture & Design Patterns

A curated collection of software architecture styles and design patterns used to build scalable, maintainable, and modular software systems.

This repository is a learning hub and reference for developers, architects, and engineers who want to deepen their understanding of how large-scale software is structured — from client-side UIs to distributed backend systems and behavioral programming constructs.


📦 Contents

This repository is divided into two major categories:


📐 Architecture Styles

🔹 Client Architecture

Pattern Description
MVC Model-View-Controller
MVP Model-View-Presenter
MVVM Model-View-ViewModel
MVVM-C MVVM + Coordinators (navigation separation)
VIPER View, Interactor, Presenter, Entity, Router (used in iOS)
Micro-Frontend Independently deployable frontend modules

🔹 Layered Architecture

Pattern Description
Clean Architecture Core domain logic isolated from infrastructure
Onion Architecture Layers built around domain models
Hexagonal Architecture Ports and Adapters model for flexible I/O
DDD (Domain-Driven Design) Model-driven design for complex business logic

🔹 Deployment Models

Model Description
Monolithic All logic in one deployable unit
Microservices Independently deployable services
Serverless Functions triggered by events, no infra management
SOA (Service-Oriented Architecture) Interoperable, contract-based service communication

🔹 Communication Patterns

Pattern Description
CQRS Separate write (command) and read (query) models
Event Sourcing Persist all state changes as immutable events
Event-Driven Architecture Services communicate via events (pub/sub or brokers)

🔹 Simulation Architecture

Pattern Description
ECS (Entity-Component-System) Data-oriented design for real-time, dynamic systems

🔧 Design Patterns

🏗️ Creational

  • Singleton
  • Factory Method
  • Abstract Factory
  • Builder
  • Prototype

🧱 Structural

  • Adapter
  • Decorator
  • Facade
  • Proxy
  • Composite

🔁 Behavioral

  • Observer
  • Strategy
  • State
  • Command
  • Chain of Responsibility
  • Iterator

⚙️ Concurrency

  • Thread Pool
  • Actor Model
  • Futures/Promises
  • Reactor

🧬 Functional

  • Currying
  • Immutability
  • Higher-Order Functions
  • Memoization
  • Middleware

🏢 Enterprise

Data Access

  • Repository
  • DAO (Data Access Object)
  • Active Record
  • Data Mapper

Transaction Management

  • Unit of Work

♻️ Cross-Cutting

  • Dependency Injection

🤝 Contributing

We welcome contributions from the community! Here's how you can help:

🧰 Contribute a New Pattern or Example

  1. Fork this repository
  2. Add your pattern to the appropriate folder
  3. Include:
    • A short readme.md explaining the pattern
    • A code example (TypeScript preferred)
    • When and why to use it
  4. Submit a Pull Request (PR)

🧼 Improve Documentation

  • Fix typos, clarify descriptions, or add references to real-world examples
  • Link to blog posts, case studies, or books that reinforce the pattern

📚 Recommended Reading

  • Design Patterns: Elements of Reusable Object-Oriented Software — GoF
  • Domain-Driven Design — Eric Evans
  • Clean Architecture — Robert C. Martin
  • The Art of Scalability — Abbott & Fisher
  • Building Microservices — Sam Newman

🧭 License

MIT License — free to use, modify, and share. Give credit where it’s due 💙


🌱 Learn architecture, not just frameworks. Patterns evolve — principles last.

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A hands-on playbook of modern software architecture and design patterns with practical code examples and system design projects.

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