Imports Lego parts in the scene by reading ldr file
Automatically creates fbx files via Blender and imports them into unreal
Requires Blender and Ldraw library and https://github.com/TobyLobster/ImportLDraw plugin installed in Blender
Git clone inside Unreal Projects "Plugins" folder <ProjectPath>/Plugins/UnrealLegoImport
by default git clone will create folder named UnrealLegoImport
run get_dependencies.bat to create venv for python installed with Unreal Engine
import_lego_in_scene.ipynb have code that reads ldraw files
currently there shouldn't be any submodules in the ldraw file