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Input Agnostic Player and Native A2UI Support#866

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Input Agnostic Player and Native A2UI Support#866
KetanReddy wants to merge 21 commits into
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feture/a2ui

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@KetanReddy KetanReddy commented May 12, 2026

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What and Why

With the emergence of A2UI and other agent-driven standards, Player — in its mission to serve the broader SDUI space — should expand support for more formats beyond its own in order to broaden the scope of what Player solves for. Furthermore, this lets capabilities be built against Player itself, regardless of input format, allowing for the decoupling of implementation from the server driving it.

This PR adds the generic "unknown format" entrypoint to every platform (web, JVM, Android, iOS) and ships A2UI as the first non-Player format end-to-end.

Core Player Changes

  • New transformContent waterfall hook on Player's hooks. Fires at the top of start(), after plugins are registered and before resolveFlowContent. Plugins inspect a ContentMeta { format, version } and either convert the payload or pass it through.
  • Player.start() signature widened from (payload: Flow) to (payload: unknown, options?: StartOptions). Default format is "player", which preserves existing behavior (a plain Flow flows through untouched). version is free-form, so a single format plugin can dispatch across versions.

Platform Entrypoints

The hook and signature widening live in the core JS bundle every platform loads; each platform entrypoint forwards the format/version through. Default "player" keeps all existing call sites untouched.

  • ReactReactPlayer.start() mirrors the same signature (react/player/src/player.tsx) and forwards options to the underlying Player.start().
  • JVMPlayer.start() gains start(flow: String, format: String, version: String? = null) (plus a matching URL overload). HeadlessPlayer implements it and forwards { format, version } to the JS player.start(payload, options) as a bridge-encoded Map.
  • AndroidAndroidPlayer.start(flow, format, version) delegates to the wrapped HeadlessPlayer.
  • iOS — new StartOptions { format, version } value type; HeadlessPlayer.start(flow:options:completion:) appends the options object to the JS start args ([String: Any] → JS object via JavaScriptCore). Threaded through SwiftUIPlayer.init / Context.load / ManagedPlayer via a defaulted startOptions: param (source-compatible). Use StartOptions.a2ui.

Plugins

Core: @player-ui/a2ui-plugin

Includes three sub-plugins:

  • A2UIContentPlugin: Only activates when meta.format === "a2ui". Calls adaptA2UIToFlow(snapshot) to transform content.
  • A2UITransformPlugin: Per-asset transforms (Button/TextField/CheckBox/Slider/DateTimeInput/ChoicePicker/Text) that attach run()/set()/value helpers consumed by the rendering layer.
  • A2UIExpressionsPlugin: Registers the A2UI v0.9.1 standard library: validation (required, regex, length, numeric, email), formatters (formatString, formatNumber, formatCurrency, formatDate, pluralize), openUrl, and logic (and/or/not).

This package emits a native JS bundle (A2UIPlugin.native.js), which the JVM and iOS wrappers below load directly — so the adapter, transforms, and expression std-lib are shared across all platforms with zero reimplementation.

Adapter Logic

Walks the flat components[] list from id: "root", inlines child references into a nested asset tree matching Player's {asset: ...} shape, and produces a Flow with a single VIEW state plus one END per unique event name encountered. Translation rules:

  • {path: "/x/y"}"x.y" (Player binding)
  • formatString(...)"Hello, {{x.y}}!" template
  • Other {call, args}@[fn(...)]@ expression
  • checks: [...] on inputs → lifted into a synthesized Flow.schema via synthesizeSchema so Player's existing SchemaController/ValidationController pick them up unchanged
  • Templated children: {path, componentId} blocks become indexed paths scoped to <scope>._index_
  • Cycle detection throws on non-tree component graphs

Platform Renders

The A2UI v0.9.1 reference catalog — 16 assets — implemented per platform: Row, Column, List, Text, Image, Icon, Divider, Card, Modal, Tabs, Button, TextField, CheckBox, Slider, DateTimeInput, ChoicePicker. Asset type strings are PascalCase to match the adapter output; transformed assets consume the shared run()/set()/currentValue helpers.

  • React: @player-ui/a2ui-plugin-react — the full catalog as React components.
  • Android: plugins/a2ui/androidA2UIPlugin : AndroidPlayerPlugin, JSPluginWrapper by <jvm wrapper> registering the catalog as Jetpack Compose renderers. Function helpers decode as Kotlin function types.
  • iOS: plugins/a2ui/swiftuiA2UIPlugin : JSBasePlugin, NativePlugin that loads the bundle and registers the catalog as SwiftUI renderers. Function helpers decode as Swift WrappedFunctions.
  • JVM: plugins/a2ui/jvm — generated Kotlin JSPluginWrapper (A2UIPlugin) that loads the A2UI JS bundle (mirrors reference-assets/jvm). Headless-capable, no UI layer.

Packages

A new folder in the repo! The goal for this folder is to ship preconfigured Player entrypoints so consumers don't have to assemble plugins themselves. The plugins/ directory exports building blocks; packages/ exports ready-to-use Players for specific content formats.

Each preset comes with the A2UI plugin pre-added and appends any consumer-supplied plugins after it. Since HeadlessPlayer/AndroidPlayer are final, the JVM/Android entries are idiomatic factory functions; iOS is a thin View wrapper that also defaults startOptions: .a2ui.

React: @player-ui/a2ui

import { A2UIReactPlayer } from "@player-ui/a2ui";

JVM: packages/a2ui/jvm

val player = A2UIHeadlessPlayer()
player.start(snapshot, "a2ui")

Android: packages/a2ui/android

val player = A2UIAndroidPlayer()
player.start(snapshot, "a2ui")

iOS: packages/a2ui/swiftui

A2UISwiftUIPlayer(flow: snapshot, result: $result)

Mocks

The canonical catalog is plugins/a2ui/mocks (21 snapshots). JS consumes it via @player-ui/a2ui-plugin-mocks; JVM/Android via //tools/mocks:jar. iOS mirrors the full set as faithful inline copies (the existing iOS demo/test convention, there is no runtime mechanism to read the canonical JSON on iOS today).

Storybook

New A2UI stories with one story per asset, driven by a createA2UIStory helper in the Player storybook extension that can render A2UI content.

Demo Apps

  • iOS — an "A2UI" screen renders the full canonical snapshot catalog, each started with .a2ui.
  • Android — the demo PlayerViewModel registers A2UIPlugin alongside the reference assets (disjoint type namespaces).

Notes

  • Android Image/Icon (no Coil / material-icons-core only) and iOS Image (deployment target iOS 14 predates AsyncImage) render labelled placeholders; iOS Icon uses SF Symbols.

To Align On

Overall Approach

  • Do we want to have this switch inside of Player or do we want to offer two exports from core, one per input format, to minimize bundle size

Change Type (required)

Indicate the type of change your pull request is:

  • patch
  • minor
  • major
  • N/A

Does your PR have any documentation updates?

  • Updated docs
  • No Update needed
  • Unable to update docs

Release Notes

TBD

📦 Published PR as canary version: 0.16.0--canary.866.36801

Try this version out locally by upgrading relevant packages to 0.16.0--canary.866.36801

@KetanReddy KetanReddy added the minor Increment the minor version when merged label May 12, 2026
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/docs

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codecov Bot commented May 12, 2026

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Bundle Report

Changes will increase total bundle size by 640.55kB (11.39%) ⬆️⚠️, exceeding the configured threshold of 5%.

Bundle name Size Change
tools/storybook 113.95kB 1.85kB (1.65%) ⬆️
plugins/common-expressions/core 407.14kB 535 bytes (0.13%) ⬆️
plugins/check-path/core 420.99kB 535 bytes (0.13%) ⬆️
plugins/stage-revert-data/core 384.67kB 535 bytes (0.14%) ⬆️
plugins/async-node/core 458.94kB 535 bytes (0.12%) ⬆️
plugins/markdown/core 668.22kB 542 bytes (0.08%) ⬆️
plugins/reference-assets/core 464.18kB 535 bytes (0.12%) ⬆️
plugins/beacon/core 402.36kB 535 bytes (0.13%) ⬆️
react/player 73.42kB 72 bytes (0.1%) ⬆️
plugins/metrics/core 438.82kB 535 bytes (0.12%) ⬆️
plugins/common-types/core 481.6kB 535 bytes (0.11%) ⬆️
core/player 955.48kB 1.19kB (0.12%) ⬆️
packages/a2ui/react 3.2kB 3.2kB (100%) ⬆️⚠️
plugins/a2ui/core 541.06kB 541.06kB (100%) ⬆️⚠️
plugins/a2ui/react 88.36kB 88.36kB (100%) ⬆️⚠️

Affected Assets, Files, and Routes:

view changes for bundle: plugins/markdown/core

Assets Changed:

Asset Name Size Change Total Size Change (%)
MarkdownPlugin.native.js 542 bytes 643.07kB 0.08%
view changes for bundle: core/player

Assets Changed:

Asset Name Size Change Total Size Change (%)
Player.native.js 535 bytes 403.72kB 0.13%
cjs/index.cjs 230 bytes 188.21kB 0.12%
index.legacy-esm.js 212 bytes 181.78kB 0.12%
index.mjs 212 bytes 181.78kB 0.12%
view changes for bundle: plugins/async-node/core

Assets Changed:

Asset Name Size Change Total Size Change (%)
AsyncNodePlugin.native.js 535 bytes 411.09kB 0.13%
view changes for bundle: plugins/check-path/core

Assets Changed:

Asset Name Size Change Total Size Change (%)
CheckPathPlugin.native.js 535 bytes 391.5kB 0.14%
view changes for bundle: plugins/common-expressions/core

Assets Changed:

Asset Name Size Change Total Size Change (%)
CommonExpressionsPlugin.native.js 535 bytes 385.9kB 0.14%
view changes for bundle: plugins/common-types/core

Assets Changed:

Asset Name Size Change Total Size Change (%)
CommonTypesPlugin.native.js 535 bytes 410.43kB 0.13%
view changes for bundle: plugins/reference-assets/core

Assets Changed:

Asset Name Size Change Total Size Change (%)
ReferenceAssetsPlugin.native.js 535 bytes 434.28kB 0.12%
view changes for bundle: plugins/stage-revert-data/core

Assets Changed:

Asset Name Size Change Total Size Change (%)
StageRevertDataPlugin.native.js 535 bytes 377.84kB 0.14%
view changes for bundle: plugins/beacon/core

Assets Changed:

Asset Name Size Change Total Size Change (%)
BeaconPlugin.native.js 535 bytes 387.89kB 0.14%
view changes for bundle: plugins/metrics/core

Assets Changed:

Asset Name Size Change Total Size Change (%)
MetricsPlugin.native.js 535 bytes 406.48kB 0.13%
view changes for bundle: tools/storybook

Assets Changed:

Asset Name Size Change Total Size Change (%)
index.js 974 bytes 58.81kB 1.68%
index.mjs 879 bytes 55.13kB 1.62%
view changes for bundle: react/player

Assets Changed:

Asset Name Size Change Total Size Change (%)
cjs/index.cjs 24 bytes 26.73kB 0.09%
index.legacy-esm.js 24 bytes 23.35kB 0.1%
index.mjs 24 bytes 23.35kB 0.1%

intuit-svc added a commit to player-ui/player-ui.github.io that referenced this pull request May 12, 2026
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Docs Preview

A preview of your PR docs was deployed by CircleCI #36492 on Tue, 12 May 2026 07:39:49 GMT

📖 Docs (View site)

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Codecov Report

✅ All modified and coverable lines are covered by tests.
✅ Project coverage is 0.00%. Comparing base (55defef) to head (8014781).

Additional details and impacted files
@@     Coverage Diff     @@
##   main   #866   +/-   ##
===========================
===========================

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/canary

intuit-svc added a commit to player-ui/player-ui.github.io that referenced this pull request May 12, 2026
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Build Preview

Your PR was deployed by CircleCI #36801 on Fri, 22 May 2026 04:41:49 GMT with this version:

0.16.0--canary.866.36801

📖 Docs (View site)

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/canary

intuit-svc added a commit to player-ui/player-ui.github.io that referenced this pull request May 22, 2026
@KetanReddy KetanReddy changed the title [WIP] Native A2UI Support Native A2UI Support May 22, 2026
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Benchmark Results

Comparison against baseline from main. ⚠️ = regression (>10% slower), ✅ = improvement (>5% faster)

core/player ⚠️

Benchmark Current Baseline Change
core/player/src/binding/__tests__/parser.bench.ts > parser benchmarks > Resolving binding: foo.bar 848.00K ops/s 814.11K ops/s +4.2%
core/player/src/binding/__tests__/parser.bench.ts > parser benchmarks > Resolving binding: foo.pets.1.name 547.02K ops/s 520.99K ops/s +5.0%
core/player/src/binding/__tests__/parser.bench.ts > parser benchmarks > Resolving binding: foo.pets.01.name 449.12K ops/s 484.39K ops/s -7.3%
core/player/src/binding/__tests__/parser.bench.ts > parser benchmarks > Resolving binding: foo.pets['01'].name 498.53K ops/s 443.70K ops/s +12.4% ✅
core/player/src/binding/__tests__/parser.bench.ts > parser benchmarks > Resolving binding: foo.pets[01].name 532.39K ops/s 448.52K ops/s +18.7% ✅
core/player/src/binding/__tests__/parser.bench.ts > parser benchmarks > Resolving binding: foo.pets[name = "frodo"].type 304.09K ops/s 229.59K ops/s +32.4% ✅
core/player/src/binding/__tests__/parser.bench.ts > parser benchmarks > Resolving binding: foo.pets["name" = "sprinkles"].type 234.41K ops/s 236.56K ops/s -0.9%
core/player/src/binding/__tests__/parser.bench.ts > parser benchmarks > Resolving binding: foo.pets["isDog" = false].type 298.19K ops/s 293.76K ops/s +1.5%
core/player/src/binding/__tests__/parser.bench.ts > parser benchmarks > Resolving binding: foo.pets["isDog" = true].type 300.65K ops/s 291.77K ops/s +3.0%
core/player/src/binding/__tests__/parser.bench.ts > binding creation benchmarks > Resolving binding: foo.bar 578.89K ops/s 585.10K ops/s -1.1%
core/player/src/binding/__tests__/parser.bench.ts > binding creation benchmarks > Resolving binding: foo.pets.1.name 389.57K ops/s 362.44K ops/s +7.5% ✅
core/player/src/binding/__tests__/parser.bench.ts > binding creation benchmarks > Resolving binding: foo.pets.01.name 394.17K ops/s 365.41K ops/s +7.9% ✅
core/player/src/binding/__tests__/parser.bench.ts > binding creation benchmarks > Resolving binding: foo.pets['01'].name 350.32K ops/s 337.57K ops/s +3.8%
core/player/src/binding/__tests__/parser.bench.ts > binding creation benchmarks > Resolving binding: foo.pets[01].name 367.57K ops/s 360.75K ops/s +1.9%
core/player/src/binding/__tests__/parser.bench.ts > binding creation benchmarks > Resolving binding: foo.pets[name = "frodo"].type 240.45K ops/s 231.82K ops/s +3.7%
core/player/src/binding/__tests__/parser.bench.ts > binding creation benchmarks > Resolving binding: foo.pets["name" = "sprinkles"].type 197.40K ops/s 195.10K ops/s +1.2%
core/player/src/binding/__tests__/parser.bench.ts > binding creation benchmarks > Resolving binding: foo.pets["isDog" = false].type 241.22K ops/s 234.64K ops/s +2.8%
core/player/src/binding/__tests__/parser.bench.ts > binding creation benchmarks > Resolving binding: foo.pets["isDog" = true].type 238.75K ops/s 233.18K ops/s +2.4%
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = 1 + 3 (sync) 457.16K ops/s 386.32K ops/s +18.3% ✅
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = 1 + 3 (async) 368.63K ops/s 355.63K ops/s +3.7%
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: conditional(true, true, false) (sync) 478.84K ops/s 467.51K ops/s +2.4%
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: conditional(true, true, false) (async) 412.61K ops/s 427.69K ops/s -3.5%
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = conditional({{bar}} > 0, true, false) (sync) 190.30K ops/s 141.47K ops/s +34.5% ✅
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = conditional({{bar}} > 0, true, false) (async) 192.94K ops/s 146.09K ops/s +32.1% ✅
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = conditional(conditional(true = false, false, true), conditional(false = false, true, false), conditional(true = true, false, true)) (sync) 133.81K ops/s 140.98K ops/s -5.1%
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = conditional(conditional(true = false, false, true), conditional(false = false, true, false), conditional(true = true, false, true)) (async) 148.63K ops/s 151.43K ops/s -1.9%
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = await(asyncTestFunction(1)) (sync) N/A N/A N/A
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = await(asyncTestFunction(1)) (async) 263.35K ops/s 261.47K ops/s +0.7%
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = asyncTestFunction(1) (sync) 293.14K ops/s 345.63K ops/s -15.2% ⚠️
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = asyncTestFunction(1) (async) 283.15K ops/s 269.48K ops/s +5.1% ✅
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: asyncTestFunction(1) (sync) 749.11K ops/s 834.09K ops/s -10.2% ⚠️
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: asyncTestFunction(1) (async) 633.39K ops/s 640.68K ops/s -1.1%
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = conditional(!{{bar}} == false, await(asyncTestFunction(1)), false) (sync) 168.04K ops/s 161.30K ops/s +4.2%
core/player/src/expressions/__tests__/performance.bench.ts > Expression Parsing/Execution Benchmark > Parsing: {{foo}} = conditional(!{{bar}} == false, await(asyncTestFunction(1)), false) (async) 151.77K ops/s 158.47K ops/s -4.2%
core/player/src/view/resolver/__tests__/index.bench.ts > resolver benchmarks > initial resolve 601.65 ops/s 545.34 ops/s +10.3% ✅
core/player/src/view/resolver/__tests__/index.bench.ts > resolver benchmarks > Resolving from cache 15.39K ops/s 15.42K ops/s -0.2%
core/player/src/view/resolver/__tests__/index.bench.ts > resolver benchmarks > data changes 2.65K ops/s 2.13K ops/s +24.3% ✅
core/player/src/view/resolver/__tests__/index.bench.ts > resolver benchmarks > data changes slow 583.76 ops/s 406.30 ops/s +43.7% ✅

plugins/async-node/core ⚠️

Benchmark Current Baseline Change
plugins/async-node/core/src/__tests__/index.bench.ts > async node benchmarks > Resolve Async Node 1 times 6.82K ops/s 8.39K ops/s -18.8% ⚠️
plugins/async-node/core/src/__tests__/index.bench.ts > async node benchmarks > Resolve Async Node 5 times 8.23K ops/s 10.87K ops/s -24.3% ⚠️
plugins/async-node/core/src/__tests__/index.bench.ts > async node benchmarks > Resolve Async Node 10 times 6.70K ops/s 8.74K ops/s -23.3% ⚠️
plugins/async-node/core/src/__tests__/index.bench.ts > async node benchmarks > Resolve Async Node 50 times 2.69K ops/s 2.48K ops/s +8.5% ✅
plugins/async-node/core/src/__tests__/index.bench.ts > async node benchmarks > Resolve Async Node 100 times 1.67K ops/s 1.40K ops/s +19.4% ✅
plugins/async-node/core/src/__tests__/transform.bench.ts > async transform benchmarks > Resolve Async Node 1 times 7.28K ops/s 7.81K ops/s -6.8%
plugins/async-node/core/src/__tests__/transform.bench.ts > async transform benchmarks > Resolve Async Node 5 times 7.64K ops/s 7.80K ops/s -2.1%
plugins/async-node/core/src/__tests__/transform.bench.ts > async transform benchmarks > Resolve Async Node 10 times 6.11K ops/s 7.66K ops/s -20.2% ⚠️
plugins/async-node/core/src/__tests__/transform.bench.ts > async transform benchmarks > Resolve Async Node 50 times 2.20K ops/s 2.53K ops/s -13.4% ⚠️
plugins/async-node/core/src/__tests__/transform.bench.ts > async transform benchmarks > Resolve Async Node 100 times 1.24K ops/s 1.43K ops/s -13.4% ⚠️

react/player

Benchmark Current Baseline Change
react/player/src/asset/__tests__/index.bench.tsx > ReactAsset benchmarks > Render asset nested in 1 ReactAssets 598.73 ops/s 572.33 ops/s +4.6%
react/player/src/asset/__tests__/index.bench.tsx > ReactAsset benchmarks > Bubble errors nested in 1 ReactAssets 1.13K ops/s 895.15 ops/s +25.7% ✅
react/player/src/asset/__tests__/index.bench.tsx > ReactAsset benchmarks > Render asset nested in 5 ReactAssets 603.87 ops/s 564.93 ops/s +6.9% ✅
react/player/src/asset/__tests__/index.bench.tsx > ReactAsset benchmarks > Bubble errors nested in 5 ReactAssets 1.09K ops/s 888.75 ops/s +23.2% ✅
react/player/src/asset/__tests__/index.bench.tsx > ReactAsset benchmarks > Render asset nested in 10 ReactAssets 564.50 ops/s 536.68 ops/s +5.2% ✅
react/player/src/asset/__tests__/index.bench.tsx > ReactAsset benchmarks > Bubble errors nested in 10 ReactAssets 899.54 ops/s 805.32 ops/s +11.7% ✅
react/player/src/asset/__tests__/index.bench.tsx > ReactAsset benchmarks > Render asset nested in 50 ReactAssets 460.31 ops/s 389.77 ops/s +18.1% ✅
react/player/src/asset/__tests__/index.bench.tsx > ReactAsset benchmarks > Bubble errors nested in 50 ReactAssets 239.57 ops/s 208.73 ops/s +14.8% ✅
react/player/src/asset/__tests__/index.bench.tsx > ReactAsset benchmarks > Render asset nested in 100 ReactAssets 344.69 ops/s 282.34 ops/s +22.1% ✅
react/player/src/asset/__tests__/index.bench.tsx > ReactAsset benchmarks > Bubble errors nested in 100 ReactAssets 111.29 ops/s 92.51 ops/s +20.3% ✅

@KetanReddy KetanReddy changed the title Native A2UI Support Input Agnostic Player and Native A2UI Support Jun 16, 2026
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