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54 changes: 18 additions & 36 deletions README.md
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# FP3: Final Project Assignment 3: Exploration 2
Due Sunday, March 26, 2017
## Turtle Graphics
My name: Henry Walker

This assignment is the same as [FP1], except definitely choose a library that you expect to use for your full project.
I explored the turtle graphics library. Since my partner and I will likely be making a 2048 type game, I figured I should check out a graphics library to guide our game. I basically set up the inital game board and created some squares inside the board
This was done mostly through using turn and forward to make the blue squares and a function from the library to make the board. Managing the actual turtle was alot harder than I was expecting. The window refreshes very fast so its quite difficult to keep track of the turtles direction and current position. I am currently unsure of whether I will use this specific graphics library due to this problem. However, there might be a way to manage the refresh speed and I can continue experimenting with creating squares from a fixed point, which would make my move functions much more consistent.

You will be in your team before you complete this assignment. You and your teammate(s) must coordinate to (1) both choose libraries relevant to your project, and (2) each choose a different library.
```
(define coordinate-square
(list (set-origin)
(pen-up)
(go-to -5 25)
(pen-down)
(go-to -5 125)
(go-to -105 125)
(go-to -105 25)
(go-to -5 25)))
```

The report template is below, beginning with "Library Name Here."
This is my favorite peice of code, it took me a really long time to get the specific coords to make the center square
I liked this type of square alot cause theoretically I could just make a function to transform the points, but it ended up being alot more complicated than that so I went with the turn and forwards instead. It also had a little tail when it was created due to it creating a line from the origin point to the first point. This was very confusing at first because I would plot 4 points and find 5.

## How to Prepare and Submit This Assignment
![turtle image](/turtleboard.png?raw=true "turtle board")

1. To start, [**fork** this repository][forking].
1. Add your `.rkt` Racket source file(s) to the repository.
1. Add any images to the repository.
1. Modify the `README.md` file and [**commit**][ref-commit] changes to complete your report.
1. Ensure your changes (report in `md` file, added `rkt` file(s), and images) are committed to your forked repository.
1. [Create a **pull request**][pull-request] on the original repository to turn in the assignment.

## Library Name Here
My name: **put your real name here**

Write what you did!
Remember that this report must include:

* a narrative of what you did
* highlights of code that you wrote, with explanation
* output from your code demonstrating what it produced
* at least one diagram or figure showing your work

The narrative itself should be no longer than 350 words.

You need at least one image (output, diagrams). Images must be uploaded to your repository, and then displayed with markdown in this file; like this:

![test image](/testimage.png?raw=true "test image")

You must provide credit to the source for any borrowed images.

Code should be delivered in two ways:

1. Full files should be added to your version of this repository.
1. Key excerpts of your code should be copied into this .md file, formatted to look like code, and explained.

<!-- Links -->
[FP1]: https://github.com/oplS17projects/FP1
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75 changes: 75 additions & 0 deletions turt.rkt
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#lang racket
(require teachpacks/racket-turtle)

(define square1
(list
;;(turn-right 90)
;; (forward 100)
(turn-left 90)
(forward 100)
(turn-left 90)
(forward 100)
(turn-left 90)
(forward 100)
(turn-left 90)
(forward 100)
))

(define (square2 s)
(list (forward s)
(turn-left 90)
(forward s)
(turn-left 90)
(forward s)
(turn-left 90)
(forward s)
))

(define coordinate-square
(list (set-origin)
(pen-up)
(go-to -5 25)
(pen-down)
(go-to -5 125)
(go-to -105 125)
(go-to -105 25)
(go-to -5 25)))

(define move-down
(list (pen-up)
(forward -30)
(pen-down)
))

(define move-up
(list (pen-up)
(forward 130)
(pen-down)))

(define move-left
(list (pen-up)
(turn-left 90)
(forward 230)
(pen-down)))

(define move-right
(list (pen-up)
(turn-left 90)
(forward -30)
(pen-down)))


(define square-list
(list
(set-bg-grid 130 130 "red")
square1
move-up
square1
move-left
square1
move-left
square1
))

(draw square-list)
;;(draw (list (set-bg-grid 130 130 "red") coordinate-square))
Binary file added turtleboard.png
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