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添加多帧消息发送支持,包括首帧、连续帧和流控制帧处理 将仲裁ID从uint16_t改为uint32_t以支持更广泛的CAN ID范围 增加发送状态管理,包括序列号、块大小和分离时间控制 优化接收端多帧消息处理逻辑,修复内存管理和错误处理 修改最大消息大小限制,提升消息处理能力
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添加多帧消息发送支持,包括首帧、连续帧和流控制帧处理
将仲裁ID从uint16_t改为uint32_t以支持更广泛的CAN ID范围
增加发送状态管理,包括序列号、块大小和分离时间控制
优化接收端多帧消息处理逻辑,修复内存管理和错误处理
修改最大消息大小限制,提升消息处理能力