A lightweight (142 kb) logistics management game built with Vanilla JS/HTML5.
This project is a personal challenge only to satisfy my curiosity in vibe-coding with AI agents. I am a beginner and I don't know how to code. The entire game was built through an iterative process using Claude (Anthropic AI).
I designed the logic, the rules, and the warehouse flow, while the AI helped me translate those ideas into functional code. This is why the project is contained in a single file—to keep it manageable for me as I learn. So, thanks you for being indulgent :-) There are some bugs i don't know how to fix, Claude made some mistakes.
The goal is to provide a deep simulation of warehouse operations (hiring, picking, stock management, and shipping) without the need for heavy engines or installations.
I am looking for benevolent contributors to help refine this prototype! However, please respect these constraints:
- Core Structure: Please keep the "Single File / Vanilla JS" architecture. I need to be able to understand and maintain the code with the help of AI. No heavy frameworks (React, Vue, etc.), please.
- Performance: The game's strength is its 130kb size. Let's keep it fast and light.
- Guidance: Since I am learning, clear comments in your Pull Requests explaining why a change was made would be incredibly helpful!
- gameplay Please keep the initial global gameplay, but feel free to add improvements, elements to make this more "playable".
- Clone the repo or download the HTML file.
- Open
warehouse manager1.htmlin any modern web browser. - Start managing your logistics empire!
MIT License - Feel free to use and improve!