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Production hardening, security audit, SLA infrastructure, public launch.
No due dateStability, TypeScript/Python bindings, performance tuning.
No due dateProgrammatic suspension API, context gathering, CLI AI commands.
No due dateAll core features operational, security audit, documentation, public release.
No due dateAutomated scanning, review queue, rating system, flagging.
No due dateGame state capture, snapshot compression, restoration, developer API.
No due dateEnd-to-end CLI -> Backend -> CDN publishing with validation.
No due dateMarketing site, developer portal, user dashboard, game discovery.
No due dateAuth service, registry service, users service, API gateway.
No due datePackage format, manager, dependency resolution, signing, and local cache.
No due dateCLI scaffolding, dev server, build system, and bundled starter templates.
No due dateCore SDK API with full Lua bindings.
No due dateGPU-accelerated 2D rendering via wgpu with sprite batching and shader compilation.
No due dateProcess isolation, filesystem/network filtering, resource limits on all platforms.
No due dateInter-process communication channel established with auth and message routing.
No due dateKeyboard, mouse, gamepad input and audio playback system.
No due dateRuntime core operational with native window, event loop, config, and logging.
No due dateDefine all core specifications - runtime API, IPC protocol, package format, manifest.
No due dateCreate and configure GitHub organisation, repositories, teams, and infrastructure.
No due date