Use native GPU architecture when NVIDIA GPU is detected; otherwise fall back to multi-arch build. #732
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This change makes MSCCL++ automatically select CUDA architectures based on the build environment. If an NVIDIA GPU is detected, the build targets the native GPU architecture for optimal performance; otherwise, it falls back to building for multiple architectures for portability. When building for the native architecture, FP8 support is automatically enabled for “a-series” GPUs (e.g., sm_100a), allowing the appropriate optimized code paths to be picked up.