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75 changes: 75 additions & 0 deletions .github/workflows/cmake-multi-platform.yml
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# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml
name: CMake on multiple platforms

on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]

jobs:
build:
runs-on: ${{ matrix.os }}

strategy:
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable.
fail-fast: false

# Set up a matrix to run the following 3 configurations:
# 1. <Windows, Release, latest MSVC compiler toolchain on the default runner image, default generator>
# 2. <Linux, Release, latest GCC compiler toolchain on the default runner image, default generator>
# 3. <Linux, Release, latest Clang compiler toolchain on the default runner image, default generator>
#
# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list.
matrix:
os: [ubuntu-latest, windows-latest]
build_type: [Release]
c_compiler: [gcc, clang, cl]
include:
- os: windows-latest
c_compiler: cl
cpp_compiler: cl
- os: ubuntu-latest
c_compiler: gcc
cpp_compiler: g++
- os: ubuntu-latest
c_compiler: clang
cpp_compiler: clang++
exclude:
- os: windows-latest
c_compiler: gcc
- os: windows-latest
c_compiler: clang
- os: ubuntu-latest
c_compiler: cl

steps:
- uses: actions/checkout@v4

- name: Set reusable strings
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"

- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: >
cmake -B ${{ steps.strings.outputs.build-output-dir }}
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
-S ${{ github.workspace }}

- name: Build
# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}

- name: Test
working-directory: ${{ steps.strings.outputs.build-output-dir }}
# Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest --build-config ${{ matrix.build_type }}
15 changes: 12 additions & 3 deletions dist-pypi/blingfire/__init__.py
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Expand Up @@ -13,13 +13,22 @@

# detect windows
if platform.system() == "Windows":
blingfire = cdll.LoadLibrary(os.path.join(path, "blingfiretokdll.dll"))
if platform.processor() == "arm":
blingfire = cdll.LoadLibrary(os.path.join(path, "win/arm64/blingfiretokdll.dll"))
else:
blingfire = cdll.LoadLibrary(os.path.join(path, "win/arm/blingfiretokdll.dll"))
# detect Mac OSX
elif platform.system() == "Darwin":
blingfire = cdll.LoadLibrary(os.path.join(path, "libblingfiretokdll.dylib"))
if platform.processor() == "arm":
blingfire = cdll.LoadLibrary(os.path.join(path, "mac/arm64/libblingfiretokdll.dylib"))
else:
blingfire = cdll.LoadLibrary(os.path.join(path, "mac/64/libblingfiretokdll.dylib"))
else:
# detect linux
blingfire = cdll.LoadLibrary(os.path.join(path, "libblingfiretokdll.so"))
if platform.processor() == "aarch64":
blingfire = cdll.LoadLibrary(os.path.join(path, "linux/arm64/libblingfiretokdll.so"))
elif platform.processor() == "x86_64":
blingfire = cdll.LoadLibrary(os.path.join(path, "linux/64/libblingfiretokdll.so"))


def text_to_sentences(s):
Expand Down
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Binary file added dist-pypi/blingfire/win/arm64/blingfiretokdll.dll
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50 changes: 50 additions & 0 deletions dist-pypi/pyproject.toml
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[build-system]
requires = ["setuptools>=42", "wheel"]
build-backend = "setuptools.build_meta"

#[build-system.optional-dependencies]
#dev = ["bump-my-version"]

[project]
name = "blingfire2"
version = "0.2.0"
authors = [
{name = "Microsoft", email = "bling@microsoft.com"},
{name = "Luca Foppiano", email = "info@sciencialab.com"}
]
description = "Python wrapper of lightning fast Finite State Machine based NLP library."
readme = "README.md"
requires-python = ">=3.0"

[tool.setuptools]
packages = [
"blingfire",
"blingfire.linux",
"blingfire.linux.arm64",
"blingfire.mac",
"blingfire.mac.arm64",
"blingfire.win",
"blingfire.win.arm64"
]

[tool.setuptools.package-data]
blingfire = [
"*.bin", "*.i2w", "blingfiretokdll.pdb",
"linux/64/*.so", "linux/arm64/*.so",
"win/64/*.dll", "win/arm64/*.dll",
"mac/64/*.dylib", "mac/arm64/*.dylib"
]

[project.urls]
"Homepage" = "https://github.com/lfoppiano/Blingfire/"

[tool.bumpversion]
current_version = "0.2.0"
commit = "true"
tag = "true"
tag_name = "v{new_version}"

#[[tool.bumpversion.files]]
#filename = "pyproject.toml"
#search = "version = \"{current_version}\""
#replace = "version = \"{new_version}\""
1 change: 1 addition & 0 deletions dist-pypi/requirements.txt
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@@ -0,0 +1 @@
numpy
22 changes: 0 additions & 22 deletions dist-pypi/setup.py

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