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melon.thirdparty.roundedboxes
garryspins edited this page Feb 27, 2026
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3 revisions
melon.thirdparty.RoundedBoxes
Important
This module is undocumented, realm information might not be accurate.

melon.thirdparty.RoundedBoxes.RoundedBox(radius: number, x: number, y: number, w: number, h: number, bl: number, tl: number, tr: number, br: number, detail: number) -> table
Argument and Return information
| # | Name | Type | Description |
|---|---|---|---|
| 1 | radius | number | Radius of the rounded box |
| 2 | x | number | X position of the box |
| 3 | y | number | Y position of the box |
| 4 | w | number | W of the box |
| 5 | h | number | H of the box |
| 6 | bl | number | Should the bottom left be rounded independently, if so how much |
| 7 | tl | number | Should the top left be rounded independently, if so how much |
| 8 | tr | number | Should the top right be rounded independently, if so how much |
| 9 | br | number | Should the bottom right be rounded independently, if so how much |
| 10 | detail | number | Number of vertices to put on edges, defaults to 1 for perfect quality, raise this number for how many vertices to skip. |
| # | Name | Type | Description |
|---|---|---|---|
| 1 | poly | table | Polygon to be drawn with surface.DrawPoly |
Generates a rounded box polygon
local mat = Material("vgui/gradient-l")
local PANEL = vgui.Register("RoundedGradient", {}, "Panel")
function PANEL:PerformLayout(w, h)
self.background = melon.thirdparty.RoundedBoxes.RoundedBox(w / 4, 0, 0, w, h)
end
function PANEL:Paint(w, h)
draw.NoTexture()
surface.SetDrawColor(0, 89, 161)
surface.DrawPoly(self.background)
surface.SetMaterial(mat)
surface.SetDrawColor(0, 140, 255)
surface.DrawPoly(self.background)
end