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When the user's location updates arrive, the location dot walks off the visible map area because the camera stays fixed after its initial position. A reusable CameraFollowState helper is built in core/maps/ui so both screens share identical logic
Animate the user location dot between consecutive GPS fixes using Compose Animatable<LatLng> with LinearEasing over 800 ms (matching the camera follow animation duration). First fix snaps immediately so the dot doesn't fly in from (0, 0). Subsequent fixes glide smoothly, eliminating the jump at 50+ km/h train speeds. Both SearchStopMap and JourneyMap use the same LatLngToVector TwoWayConverter.
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Create CameraFollowState
When the user's location updates arrive, the location dot walks off the visible map area because the camera stays fixed after its initial position.
A reusable CameraFollowState helper is built in core/maps/ui so both screens share identical logic
Add smooth location dot animation between GPS fixes
Animate the user location dot between consecutive GPS fixes using
Compose Animatable with LinearEasing over 800 ms (matching
the camera follow animation duration). First fix snaps immediately so
the dot doesn't fly in from (0, 0). Subsequent fixes glide smoothly,
eliminating the jump at 50+ km/h train speeds. Both SearchStopMap and
JourneyMap use the same LatLngToVector TwoWayConverter.