First game build using Unity in C#. The Player rolls a ball around a plane to pick up prefab objects and increase their score.
cd Desktopgit clone https://github.com/kruebling/Roll-A-Ball.gitcd Roll-A-Ball- For Windows - Run Roll-A-Ball found in Build. 4b. For Mac - Run Roll-A-Ball found in Build/app (Mac compiler currently wip)
Feel free to issue a pull request with any contributions you would like to make.
Win Text far too small and appearing over player object.
- Keegan Ruebling - Initial work - (https://github.com/kruebling)
This project is licensed under the MIT License - see the LICENSE.md file for details
- Unity tutorials