Refactor: physics hook and secure API call#1
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- Create `hooks/useGamePhysics.ts` to handle physics logic. - Update `services/geminiService.ts` to call a backend API endpoint instead of exposing the API key on the client. - Update `components/GameEngine.tsx` to use the new hook and API service.
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Summary
This PR addresses two critical areas identified in the recent review:
/api/debrief) to protect the API Key.GameEngine.tsxinto a custom hookuseGamePhysics.tsto reduce component complexity.Changes
hooks/useGamePhysics.ts- Contains physics logic for movement, evolution, and collisions.services/geminiService.ts- Now usesfetchto call a backend endpoint instead of the Google GenAI SDK.components/GameEngine.tsx- Refactored to useuseGamePhysicsand updatedhandleGameOverto call the new service.How to Test
/api/debrief(check network tab).