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Implement Victory Road, Elite Four, Champion battle, post-game content, legendary train encounters, branching evolutions, and final completionist features.
Overdue by 3 month(s)•Due by February 27, 2026•0/5 issues closedAdd audio (music and SFX), battle animations, visual polish with pixel art, advanced menus, Traindex integration, fast travel, and quality-of-life features.
Overdue by 3 month(s)•Due by February 4, 2026•0/8 issues closedImplement the full story campaign: 8 gym battles with puzzles and badges, rival Blake encounters, Team Steam Punk storyline, and all NPC dialogues from worldbuilding docs.
Overdue by 4 month(s)•Due by January 14, 2026•0/4 issues closedExpand the map with all towns, routes, and interiors. Add NPCs, dialogue, shops, healing services, and PC storage. Implement track techniques for progression gating.
Overdue by 5 month(s)•Due by December 21, 2025•1/16 issues closedComplete all Pokemon battle mechanics: status conditions, PP tracking, party switching, capture mechanics, trainer AI, and battle items. Make battles feel like Pokemon.
Overdue by 6 month(s)•Due by November 30, 2025•0/8 issues closedMake the game actually playable with complete MVP features: working battles, wild encounters, party management, saving/loading, and basic exploration. This milestone results in a minimal but complete game loop.
Overdue by 6 month(s)•Due by November 14, 2025•6/18 issues closed