Local-first games and entertainment tools with AI-assisted interaction layers.
entertain-and-more is the playful software branch of the ellmos ecosystem. The repositories here focus on small, inspectable game and entertainment projects: chess with chat-oriented interaction, tabletop role-playing support, game-master tooling, maps, soundboards, and experiments where AI helps without taking control away from the player.
This start page is the public navigation index for the organization. It lists every public repository currently visible in entertain-and-more; private or internal work is intentionally not advertised here.
| Need | Repository | Best Entry Point |
|---|---|---|
| Play or study a Python chess game with chat-style interaction | ChatAndChess | Rules, modes, tests, and desktop-game workflow |
| Run a tabletop RPG control center for sessions, maps, music, and AI support | rpx | Game-master dashboard and role-playing session tooling |
| Understand this organization profile and shared community files | .github | Organization profile, issue templates, and community health files |
Checked 2026-06-05: the public organization currently contains these three repositories.
| Project | Focus | Stack | Discovery Terms |
|---|---|---|---|
| ChatAndChess | Chess game with chat integration and multiple play modes | Python, PySide6 | AI-assisted chess, Python chess game, chat chess UI |
| rpx | RolePlay Xtreme: pen-and-paper RPG control center | Python, PySide6 | tabletop RPG control center, game-master tools, RPG session manager |
| .github | Organization profile and community defaults | GitHub profile repo | entertain-and-more, organization profile, llms.txt |
ChatAndChess explores a compact chess interface with chat-driven interaction patterns. It is useful as a small game codebase, a PySide6 desktop example, and a testbed for AI-assisted play modes.
rpx is a local-first control center for pen-and-paper role-playing sessions. It centers the human game master and supports practical session work such as maps, ambience, notes, and AI-assisted improvisation.
- Player first: AI features should support human play, not replace player agency.
- Local-first: Tools should remain useful without hosted platforms or mandatory cloud accounts.
- Readable codebases: Small entertainment projects should be easy to inspect, fork, test, and adapt.
- Session utility: Features are prioritized when they help an actual game table, playtest, or solo experiment.
- Ecosystem links: Game tools should connect cleanly to the broader ellmos-ai, open-bricks, and local-first desktop-tool ecosystem.
- Machine-readable organization context: llms.txt
- Main organization page: github.com/entertain-and-more
- Related AI infrastructure: ellmos-ai
- Broader software suite: open-bricks
Search phrases that should lead here: AI-assisted chess game, PySide6 tabletop RPG control center, local-first game master tools, Python RPG session manager, open-source pen and paper RPG control center, entertain-and-more ChatAndChess, entertain-and-more rpx.
