Quantum computing, QPU-runtime ideas, AI/QML, scientific tooling, and hardware-aware systems.
Quantum systems | QML | QPU control | Scientific interfaces | Microcontrollers | Linux/OS internals
I build projects where quantum systems, physical models, networking, and real hardware need usable interfaces: circuit simulators, particle visualisers, browser-based scientific tools, microcontroller projects, and systems software.
My main direction is quantum computing and quantum-adjacent systems, with AI/QML, physics simulation, embedded control, and OS/networking ideas as connected parts of the same stack.
| Project | What it is | Stack / Focus |
|---|---|---|
| WALL-F Waste Sorting Robot | Autonomous DESN1000 ELEC waste-sorting robot. Placed 2nd out of 30 teams, scoring 16 correct RGB deposits in 10 minutes and earning a High Distinction. | Arduino, PixyCam, embedded control, robotics |
| Quantum Circuit Sim | Browser-accessible quantum circuit simulation and visualisation. | Python, Flask, quantum computing, simulation UI |
| Particle Collider Visualiser | 3D particle-collision event display with selectable Standard Model-inspired event generation. | Python, FastAPI, Three.js, particle physics |
| VPN From Scratch | Educational VPN prototype exploring encrypted transport, packet routing, and TUN-style networking. | Python, networking, cryptography, systems |
| Project / Track | Direction |
|---|---|
| AstraQPU | QPU architecture virtualisation, quantum runtime design, hardware abstraction, scheduling, and microcontroller-backed control-plane experiments |
| Quantum systems software | Moving beyond circuit demos toward tools that model how quantum processors could be controlled, debugged, scheduled, and virtualised |
| OS / networking contributions | Building confidence around kernel-adjacent systems work through focused contributions such as virtio-net foundations for RISC-V/QEMU kernels |
| Project | Why it is here |
|---|---|
| Brahmanda | Interactive universe simulator blending cosmology, quantum fields, collider-style events, entropy flow, and audio-reactive geometry. |
| MMA Lab 3D | 3D interaction and animation experiment using FBX/Mixamo motion assets. |
| Project | Demo |
|---|---|
| Quantum Circuit Sim | quantum-circuit-sim.onrender.com |
| Particle Collider Visualiser | particle-collider-visualiser.onrender.com |
| Brahmanda | brahmanda.netlify.app |
| MMA Lab 3D | mma-lab.netlify.app |
- Building public projects around quantum computing, AI/QML, particle physics, scientific visualisation, and hardware-aware systems.
- Developing private research/commercial prototypes around QRNG, signal systems, and engineering automation while they mature.
- Moving toward deeper quantum software, QPU-control ideas, quantum kernels, QPU-runtime architecture, and hardware-connected scientific tooling.
- Exploring OS/networking internals where they connect to hardware abstraction, device control, and scientific systems infrastructure.
- Turning useful experiments into clean, documented repos with demos, screenshots, and reproducible setup.
| Area | What I build |
|---|---|
| Quantum computing | Circuit simulators, fidelity experiments, quantum workflow tooling, QPU-runtime ideas, and hardware-aware quantum control |
| AI / QML | Hybrid classical-quantum models, quantum kernels, and AI-assisted scientific workflows |
| Physics simulation | Particle events, cosmology-inspired systems, mathematical visualisation, and field models |
| Scientific tooling | Interfaces that make technical systems easier to inspect, test, and explain |
| Hardware-aware systems | Microcontrollers, sensors, motor control, calibration, Raspberry Pi, ESP32, and Linux-connected hardware |
| OS and networking | Educational systems projects around transport, encryption, virtual devices, RISC-V/QEMU, and network interfaces |
LinkedIn | GitHub | trishan.biswas.nexus [at] gmail [dot] com