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UnityStandShader

A shader that allows you to control 2 meshes using only 1 armature. Animation

Features:

  • Control 2 meshes with 1 armature
  • Let 2nd mesh float up and down
  • Partial transparency for ghosts
  • Scaling up and down of the 2nd mesh without breaking animations
  • Wobble

How to use:

  • In blender bind the 2nd mesh to the main mesh's armature
  • Export to Unity
  • Apply shader to 2nd mesh

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A shader that allows you to control 2 meshes using only 1 armature.

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