A shader that allows you to control 2 meshes using only 1 armature.
Features:
- Control 2 meshes with 1 armature
- Let 2nd mesh float up and down
- Partial transparency for ghosts
- Scaling up and down of the 2nd mesh without breaking animations
- Wobble
How to use:
- In blender bind the 2nd mesh to the main mesh's armature
- Export to Unity
- Apply shader to 2nd mesh
