Releases: crizzler/NetworkingLayerForGC2
v1.0.8
Changes
- Merged PR #1 from bders: remote shooter observers no longer enter the shooting-animation window when no fire gesture played.
- Synced the current local Networking Layer for GC2 package snapshot from My project (92).
- Removed the PurrNet transport source and PurrNet demo package from the public repository and release package.
- Excluded scene-generated Generated/ assets from the release package.
Validation
- Built core and shooter generated projects with dotnet build --no-restore.
- Exported GameCreator2NetworkingLayer_v1.0.8.unitypackage with Unity 6000.3.10f1.
- Verified the release package includes Assets/Arawn/NetworkingLayerForGC2 and excludes Generated/, PurrNet, Demo, and .git entries.
v1.0.7
Release v1.0.7 (alpha)
Important: Clean Install Required
Before importing this release, delete your previous installation folder:
Assets/Plugins/GameCreator2NetworkingLayer/
Then import the new .unitypackage.
This release imports into the new Unity Asset Store aligned hierarchy:
Assets/Arawn/NetworkingLayerForGC2/
PurrNet Transport
The PurrNet Transport integration is currently available only on the Unity Asset Store:
This GitHub release contains the transport-agnostic Game Creator 2 Networking Layer only. It excludes the PurrNet runtime transport, PurrNet editor setup, PurrNet demo scene content, and PurrNet-specific documentation.
Highlights
- Synced the transport-agnostic GC2 networking layer with the latest runtime, editor, documentation, and Unity
.metafiles. - Added network visual scripting instructions and support files for abilities, dialogue, quests, animation states, gestures, dash, and variables.
- Added updated animation, motion, variables, shooter, melee, quests, dialogue, inventory, stats, and traversal networking code paths.
- Preserved the repository package-root structure while the release
.unitypackageimports underAssets/Arawn/NetworkingLayerForGC2/.
Asset
GameCreator2NetworkingLayer_v1.0.7.unitypackage- SHA-256:
22de1355ca435b2b1ae77cd1607f4446916c6b0fcc62c3a4ac5ef1797a80f869
v1.0.6
Release v1.0.6 (alpha)
Important: Clean Install Required
Before importing this release, delete your previous installation folder:
Assets/Plugins/GameCreator2NetworkingLayer/
Then import the new .unitypackage.
Highlights
- Runtime scripts reorganized into
Runtime/*subfolders for a cleaner package structure - Repository root/package layout cleaned for clearer navigation
- Reflection dependencies doc moved into
Documentation/and patching strategy link updated
Asset
GameCreator2NetworkingLayer_v1.0.6.unitypackage- SHA-256:
f4cabd5639c68aedaee1c5ae25ef940bb960f5769eb923e43c9684296c249ea2
v1.0.5
Release v1.0.5
This release includes a ready-to-import Unity package:
GameCreator2NetworkingLayer_v1.0.5.unitypackage
Import result:
- Files are imported into
Assets/Plugins/GameCreator2NetworkingLayer/
Highlights:
- Lag Compensation README update
- Repository layout cleanup (removed accidental nested
Assets/Plugins/GameCreator2NetworkingLayerpath)
v1.0.4
Patch release (alpha)
Changes In This Release
- Core docs updated with explicit States/Gestures sync coverage
- Core setup guidance clarified:
NetworkCoreControlleris auto-managed and should not be manually added in Setup Wizard/player prefabs - Setup Wizard UI/help text aligned with this guidance
Asset
GameCreator2NetworkingLayer_v1.0.4.unitypackage- SHA-256:
e85071e60ed10f9e4d514bb2c59055033d88a4b964db428e7f934f4b0b57b46d
v1.0.3
Release v1.0.3
Highlights Since v1.0.2
- Removed
EnemyMassesIntegrationdirectory from package - Updated README with GitBook documentation links, release status, download section, and contribution guidance
Asset
GameCreator2NetworkingLayer_v1.0.3.unitypackage- SHA-256:
69e14945d09353f46dcfa847836a7d69c5180a7cb5cc552bd2d261e227dab161
v1.0.2
Standalone import compatibility update.
Changes
- Bundled NetworkingCore compatibility runtime into GameCreator2NetworkingLayer
- Removed hard asmdef dependency on
Arawn.NetworkingCore.Runtimefor module assemblies - Keeps package importable in projects that do not have external NetworkingCore installed
Asset
GameCreator2NetworkingLayer_v1.0.2.unitypackage- SHA-256:
ae5adf73d129707f8b0132d73f7a5ff1cc4321166407b8c2662badfe4b903587
Initial Release
First public release of GameCreator2NetworkingLayer.
Fixed: unitypackage import issue (directory entries removed).
Contains only files under Assets/Plugins/GameCreator2NetworkingLayer when imported.
SHA-256 (current package):
de71c082ad7a196cedb4f4951c4684ca75b024a3bfcd82e4c22b0c2ff9a8d04e