Godot: A Flow Map for 2d (For things like Water, Fog, ...)
- TextureRect (or Sprite, but doens't have tile functionality)
- Right click on Texture ([empty])
- New NoiseTexture
- In the Noise Texture: Noise select OpenSimplexNoise
- activate Seamless
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Godot: A Flow Map for 2d (For things like Water, Fog, ...)