A simple yet attractive implementation of the classic arcade game Snake, built entirely in Java using the Swing and AWT libraries for a desktop GUI.
This project is great for beginners looking to understand fundamental Java concepts like:
- GUI Programming with
JFrameandJPanel. - Game Loop mechanics using
javax.swing.Timer. - Event Handling for keyboard input (
KeyAdapter). - 2D Graphics rendering with the
Graphicsclass.
- Java Development Kit (JDK) 8 or higher
- An IDE or text editor (e.g., VS Code, Eclipse, IntelliJ)
- Clone this repository to your local machine.
- Open the project folder in VS Code.
- Ensure the "Extension Pack for Java" is installed.
- Open the
SnakeGame.javafile (the main class). - Click the "Run" button that appears above the
public static void main(String[] args)method.
| Key | Action |
|---|---|
| Up Arrow | Move Up |
| Down Arrow | Move Down |
| Left Arrow | Move Left |
| Right Arrow | Move Right |
| Spacebar | Restart Game (After Game Over) |
- Language: Java SE
- GUI Framework: Swing (
JFrame,JPanel,Timer) - Graphics: AWT (
Graphics,Color,Font)
- Grid-based Movement: Clean and responsive cell-by-cell movement.
- Collision Detection: Checks for hitting the walls or hitting the snake's own body.
- Score Tracker: Updates in real-time.
- Game Over Screen: Displays final score and a prompt to restart.