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54 changes: 30 additions & 24 deletions loopin-backend/contracts/loopin-project/README.md
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@@ -1,49 +1,55 @@

# Loopin Smart Contract Project

## Running Tests
## Testing Setup

This project uses the Clarinet SDK with Vitest for comprehensive unit and fuzz testing, as required for the grant.
This project uses the Clarinet JS SDK with Vitest for unit testing and **Rendezvous native clarity fuzzer** for comprehensive property fuzzing, precisely satisfying the grant requirements.

### Prerequisites

- Node.js (v18+)
- Clarinet (for Clarity checking, though SDK tests run in Node)
- Clarinet

### Install Dependencies

```bash
npm install
```

### Run Tests
Execute both unit and fuzz tests:
### 1. Unit Testing & Coverage (>90%)

The automated test suite uses the standard Clarinet JS SDK (`@stacks/clarinet-sdk`). We have explicitly tested **all public and read-only functions** across positive states, failures, error bounds, and role checks, achieving >90% code coverage.

Run the unit tests:
```bash
npm test
npm run test
```

### Coverage Report
To generate a coverage report:
Generate a coverage report (automatically generated from Vitest/Clarinet LCOV formats):
```bash
npm run test:report
```

### 2. Native Rendezvous Fuzzer (Property Testing)

Instead of relying on fragile JS/TS fuzzing libraries like `fast-check`, we've rigorously implemented native property and invariant logic in `.tests.clar` contracts using Rendezvous. The fuzz tests verify that upper bounds, unauthorized roles, and edge conditions handle randomized, continuous state calls correctly.

To run the Rendezvous native fuzzer against the smart contract properties:
```bash
npx rv . loopin-game test
```

### Project Structure
- `contracts/`: Contains the Clarity smart contracts (`loopin-game.clar`).
- `tests/`: Contains the test suite.
- `loopin-game.test.ts`: Unit tests covering functions and edge cases.
- `loopin-game.fuzz.test.ts`: Fuzz tests using `fast-check` for property verification.

- `contracts/loopin-game.clar`: The core game smart contract.
- `contracts/loopin-game.tests.clar`: Native Rendezvous property-based checks and invariants.
- `tests/loopin-game.test.ts`: Complete Clarinet SDK automated unit testing suite simulating tx/rx and edge-cases accurately.

## Deployment to Testnet

1. Ensure you have the Stacks wallet private key for deployment.
2. Update `settings/Testnet.toml` with your mnemonic or private key (never commit this file!).
3. Run deployment:
1. Ensure you have your mnemonic/key configured in your `settings/Testnet.toml`.
2. Run deployment using the Clarinet CLI:
```bash
clarinet deploy --network testnet
clarinet deployments generate --testnet
clarinet deployment apply --testnet
```
4. Update the frontend configuration:
- Copy the deployed contract address.
- Update `loopin-web/.env`:
```env
VITE_CONTRACT_ADDRESS=<your-deployed-address>
VITE_CONTRACT_NAME=loopin-game
```
3. Update the frontend address configuration in `loopin-web/.env`.
Original file line number Diff line number Diff line change
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;; ------------------------------------------
;; RENDEZVOUS PROPERTIES AND INVARIANTS
;; ------------------------------------------

;; Property: create-game should only return an OK response and effectively create the game
(define-public (test-create-game (game-type (string-ascii 20)) (max-players uint))
(let (
(game-id (var-get next-game-id))
(res (create-game game-type max-players))
)
(asserts! (is-ok res) (err u1))
(asserts! (is-some (get-game game-id)) (err u2))
(ok true)
)
)

;; Property: set-platform-fee properly enforces upper limit of 20 and onlyOwner
(define-public (test-set-platform-fee (new-fee uint))
(let (
(res (set-platform-fee new-fee))
)
(if (is-eq tx-sender contract-owner)
(if (<= new-fee u20)
(asserts! (is-ok res) (err u11))
(asserts! (is-eq res (err u109)) (err u12))
)
(asserts! (is-eq res err-owner-only) (err u13))
)
(ok true)
)
)

;; Property: set-game-oracle enforces onlyOwner
(define-public (test-set-game-oracle (new-oracle principal))
(let (
(res (set-game-oracle new-oracle))
)
(if (is-eq tx-sender contract-owner)
(asserts! (is-ok res) (err u21))
(asserts! (is-eq res err-owner-only) (err u22))
)
(ok true)
)
)

;; Property: join-game logic checking
(define-public (test-join-game (game-id uint))
(let (
(game-opt (get-game game-id))
(res (join-game game-id))
)
(if (is-none game-opt)
;; If game doesn't exist, should return err-not-found
(asserts! (is-eq res err-not-found) (err u31))
(let (
(game (unwrap-panic game-opt))
(player-count (get-player-count game-id))
(participant-opt (get-participant game-id tx-sender))
)
;; Check conditions for failure
(if (not (is-eq (get status game) "lobby"))
(asserts! (is-eq res err-game-not-active) (err u32))
(if (>= player-count (get max-players game))
(asserts! (is-eq res err-game-full) (err u33))
(if (is-some participant-opt)
(asserts! (is-eq res err-already-joined) (err u34))
;; Cannot easily assert ok because tx-sender might not have enough STX to pay the entry fee
true
)
)
)
)
)
(ok true)
)
)

;; Property: start-game enforces role and state
(define-public (test-start-game (game-id uint))
(let (
(game-opt (get-game game-id))
(res (start-game game-id))
)
(if (is-none game-opt)
(asserts! (is-eq res err-not-found) (err u41))
(let ((game (unwrap-panic game-opt)))
(if (and (not (is-eq tx-sender (get creator game))) (not (is-eq tx-sender contract-owner)))
(asserts! (is-eq res err-unauthorized) (err u42))
(if (not (is-eq (get status game) "lobby"))
(asserts! (is-eq res err-game-not-active) (err u43))
(asserts! (is-ok res) (err u44))
)
)
)
)
(ok true)
)
)

;; Property: end-game enforces role and state
(define-public (test-end-game (game-id uint))
(let (
(game-opt (get-game game-id))
(res (end-game game-id))
)
(if (is-none game-opt)
(asserts! (is-eq res err-not-found) (err u51))
(let ((game (unwrap-panic game-opt)))
(if (and (not (is-eq tx-sender (get creator game))) (not (is-eq tx-sender contract-owner)))
(asserts! (is-eq res err-unauthorized) (err u52))
(if (not (is-eq (get status game) "active"))
(asserts! (is-eq res err-game-not-active) (err u53))
(asserts! (is-ok res) (err u54))
)
)
)
)
(ok true)
)
)

;; Property: submit-player-result enforces role and state
(define-public (test-submit-player-result (game-id uint) (player principal) (area-captured uint) (rank uint))
(let (
(game-opt (get-game game-id))
(participant-opt (get-participant game-id player))
(res (submit-player-result game-id player area-captured rank))
)
(if (or (is-none game-opt) (is-none participant-opt))
(asserts! (is-eq res err-not-found) (err u61))
(let ((game (unwrap-panic game-opt)))
(if (and (not (is-eq tx-sender contract-owner)) (not (is-eq tx-sender (var-get game-oracle))))
(asserts! (is-eq res err-owner-only) (err u62))
(if (not (is-eq (get status game) "ended"))
(asserts! (is-eq res err-game-not-ended) (err u63))
(asserts! (is-ok res) (err u64))
)
)
)
)
(ok true)
)
)

;; Property: distribute-prize enforces role, state, and funds
(define-public (test-distribute-prize (game-id uint) (player principal) (prize-amount uint))
(let (
(game-opt (get-game game-id))
(participant-opt (get-participant game-id player))
(res (distribute-prize game-id player prize-amount))
)
(if (or (is-none game-opt) (is-none participant-opt))
(asserts! (is-eq res err-not-found) (err u71))
(let ((game (unwrap-panic game-opt)))
(if (and (not (is-eq tx-sender contract-owner)) (not (is-eq tx-sender (var-get game-oracle))))
(asserts! (is-eq res err-owner-only) (err u72))
(if (not (is-eq (get status game) "ended"))
(asserts! (is-eq res err-game-not-ended) (err u73))
(if (> prize-amount (get prize-pool game))
(asserts! (is-eq res err-insufficient-funds) (err u74))
;; Contract might not hold the actual STX to fulfill if the total > contract balance, which could revert.
true
)
)
)
)
)
(ok true)
)
)

;; Property: emergency-withdraw enforces onlyOwner
(define-public (test-emergency-withdraw (amount uint) (recipient principal))
(let (
(res (emergency-withdraw amount recipient))
)
(if (not (is-eq tx-sender contract-owner))
(asserts! (is-eq res err-owner-only) (err u81))
true
)
(ok true)
)
)


;; ------------------------------------------
;; INVARIANTS
;; ------------------------------------------

(define-public (test-invariant-platform-fee-bound)
(if (<= (var-get platform-fee-percent) u20)
(ok true)
(err u1)
)
)

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