A Slay the Spire 2 mod inspired by Link! Like! LoveLive!, adding a new playable character — Hinoshita Kaho (日野下花帆) — along with her full card set, and relics, and potions.
Kaho is a new playable character whose gameplay revolves around a unique resource mechanic: Hearts (❤️) and the Burst keyword.
| Mechanic | Description |
|---|---|
| ❤️ (Hearts) | Kaho's personal resource, capped at a Max ❤️ limit (default: 9). Cards and powers fill your hearts over the course of a turn. |
| Burst | Increase ❤️ up to Max ❤️. |
| Collect | Deal damage to a random enemy equal to current ❤️, then lose all ❤️. |
| Backstage | A keyword for cards that trigger a passive effect while held in hand, whenever a stated condition is met. |
- Slay the Spire 2 (Latest stable)
- BaseLib mod framework
- Download the latest release from the Releases page.
- Based on the release notes, download the recommended version of BaseLib. The mod might be compatible with other versions, but no guarantees.
- Place the mod files into your STS2 mods folder (create it if it doesn't exist):
<STS2 install dir>/mods/LinkuraMod/ - Place the BaseLib files into your STS2 mods folder (create it if it doesn't exist):
<STS2 install dir>/mods/BaseLib/ - Launch Slay the Spire 2 and enable LinkuraMod in the mod list.
The mod only comes with the default skin for Kaho. To get the alternate skins, you need to download and put the skin files in the following directory:
<STS2 install dir>/mods/LinkuraMod/skins/
So the directory structure should look like this:
<STS2 install dir>/mods/LinkuraMod/
├── LinkuraMod.dll
├── LinkuraMod.json
├── LinkuraMod.pck
├── skins/
│ ├── ingame_chara_sd_spine_1021_001
│ │ ├── spine_metadata.rurimegu
│ │ ├── stage_idol_model_1021_001.atlas
│ │ ├── stage_idol_model_1021_001.png
│ │ └── stage_idol_model_1021_001_json.skel
│ ├── ingame_chara_sd_spine_1021_002
│ │ └── ...
| └── ...
└── ...
Skin download (updated 2026/04/20, fixed some skins): Google Drive | Direct Link
Requires .NET 9 SDK and Godot 4 with .NET support.
-
Export the
LinkuraMod.pckfile using Godot. Open the project in Godot, go toProject -> Export -> Export PCK/ZIPand save it asLinkuraMod.pck. -
Build the mod using the .NET CLI. Run the following command in the terminal at the root directory of this repo:
# Debug build dotnet build LinkuraMod.sln --configuration Debug # Release build dotnet build LinkuraMod.sln --configuration ExportRelease
-
Copy the built files to the STS2 mods folder. After building, copy the following files to your STS2 mods folder (
<STS2 install dir>/mods/LinkuraMod/):.godot/mono/temp/bin/Debug/LinkuraMod.dllLinkuraMod.pckLinkuraMod.json(you can find it in the root directory of the repo)
- Author: KCFindstr
- Inspired by: Link! Like! LoveLive!
- Depends on: BaseLib by Alchyr
- Special Thanks: 密友@Bilibili
This is a fan-made mod and is not affiliated with or endorsed by ODD No., Bandai Namco, or the LoveLive! Series.