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Final

This is the project where we built a real time C++ engine which dynamically rendered a planet complete with atmospheric scattering, clouds, terrains, etc.

Following things are implemented as a part of our porject:

1.Earth Atmosphere 2.Earth Terrain 3.Albedo Map 4.Night Map 5.Normal Map 6.Specular Map 7.Height Map

Press I to toggle the revolution of the Sun

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This is the project where we built a real time C++ engine which dynamically rendered a planet complete with atmospheric scattering, clouds, terrains, etc.

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  • C++ 97.8%
  • GLSL 2.1%
  • Makefile 0.1%