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Releases: Zelaux/ByteLogicMod

v1.2.1

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@Zelaux Zelaux released this 11 Feb 11:32

Changelog

  1. Added processor & graphics processor
    • Added possibility to make your own gate for processors(schematic system)
  2. Added float signal type
  3. Updated input system of unary blocks

v1.2.0

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@Zelaux Zelaux released this 10 Feb 16:51

Changelog

  1. Added processor & graphics processor
    • Added possibility to make your own gate for processors(schematic system)
  2. Added float signal type
  3. Updated input system of unary blocks

v1.1.0

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@Zelaux Zelaux released this 18 Dec 12:29

Changelog

  1. Added Korean bundle
  2. Added block previews
  3. Added signal's path drawing
  4. Added signal type
    • Number signal type
    • Color signal type
    • Content signal type
  5. Added signal transformer
  6. Added guide book(not completed)
  7. Now you can isolate sides of signal router & signal node
  8. Now you can change color of display by using Color signal type
  9. Extended display size(from 5 to 8)
  10. Extended bits of signals(from 32 to 64)

Full Changelog: v1.0.1...v1.1.0

V1.0.1

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@Zelaux Zelaux released this 18 Nov 15:38

Changelog

  1. Added UA language supporting
  2. Added input changing for timer
  3. Renamed timer -> delayer
  4. Added better API for other mods(not final)
  5. Fixed a bug where the switch-block did not work well in multiplayer

V1

V1

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@Zelaux Zelaux released this 13 Nov 15:04
v1.0.0

Fixed cursed sprites for "and", "or" and "xor" gates#3