A little ELM game that experiments with sound tracked sync'd game play action
Soundtrack driven game. A game where you get more power/points if you do things in time with the music.
This is not a simple keeping the beat, but rather a level that repleats itself with the same set of obstacles. The repitition will force the music into your brain, ear-worm style. And hence you enter a trancelike meditative state and your actions become fluid and your brain beta-waves sync to the music, and are rewarded for this.
Essentially game is
- run... run run..
- slide under the thing
- jump
- round kick round kick
- explode
Process
- listen to the sound track and meditate
- Plan the action timings
- Drive the map and give the character enough hints. like guitar hero..