Skip to content

ThomasCloarec/SeaBattleDQN

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

14 Commits
 
 
 
 
 
 
 
 

Repository files navigation

An AI agent achieving human level on Sea Battle :

  • Solved

Implementation of a Deep RL learning algorithm in Java without any library (Deep Q Network). Dense (fully connected) network with Loss : Mean Squared Error (MSE), Optimisation : Stochastic gradient descent (SGD) from scratch.

About

SeaBattle game with an AI agent using Deep Q Network.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages