Releases: Teshynil/combatready
Releases · Teshynil/combatready
5.0.2
16 Jun 23:49
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[5.0.2] 2024-06-16
Fix bug: GSAP is loading way after ready hook
Takes care of #24
5.0.1
27 Aug 20:39
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Fix bug: default timer not advancing
Takes care of #23
5.0.0
26 Aug 17:49
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Refactoring of code
Updated compatibility to FoundryVTT v11
Adding sound settings as a separate menu
4.2.0
08 Aug 03:06
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Refactoring of code
Improving user detection & combatants update to avoid multiple animations launching when there are not needed
Prioritization of Selected Owned Character when there is multiple owners
Updated compatibility to FoundryVTT v10
It may throw warnings because is using both v10 & v9 module.json
4.1.1
05 Jul 01:15
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Added support for unlinked scenes auto-panning
Feature suggested by Alpacacin0
4.1.0
23 Jun 01:36
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[BREAKING CHANGES] If anyone was working using the api, its now refactored.
Improved Readme
Expand in-code documentation
Improved code to allow better modularity
Added function to auto-pan to a token
4.0.0
15 Feb 08:01
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V9 Update
API changes [BREAKING]
Added function to disable timer for hidden npc's
3.2.1
19 Nov 08:12
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3.2.0
02 Nov 20:55
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Added option to automatic end the animations after N seconds
Feature suggested by phanoko
3.1.0
01 Nov 02:07
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Some bug fixing
Added compatibility with Simple-Mobile
Some corrections in the native Themes and Timers
New Package Related: Combat Ready! Themes Pack in which i will be adding some themes and timers for the module