10er Stelle des Missionsfortschritts wird nicht angezeigt#8
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PanikPitty wants to merge 58 commits intoStingerTopGun:mainfrom
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10er Stelle des Missionsfortschritts wird nicht angezeigt#8PanikPitty wants to merge 58 commits intoStingerTopGun:mainfrom
PanikPitty wants to merge 58 commits intoStingerTopGun:mainfrom
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various improvements, see the modDesc.xml
adjust some details to match with reality
correct Hotkey from ALT + W to ALT + M
screenshots update
provide all possibilities on screenshots
correction for displaying contracted fruit and amount and also remaining time at once when no progress and progress bar mode
- small displaying adjustments (in same cases text was too long) - when zero progress show contracted litters or remaining time (percentage mode / progress bar mode) - row height adjustment + 15%
- row height adjustment + 18%
- row height adjustment + 18%
added translation support
update info
correction of translation for supply if any other language it will be translated as Transport mission within in game translation
update colors and translation
- optimization and code clean up - correction of % display when decimal part below 0.1 - try to match green color of completed mission message, no luck :D - back to default white color
code optimization one error correction ready for modhub
Now you can adjust how the values are diplayed: ContractHUD.FieldDisplay = false -- false => Field, true => Field No. ContractHUD.TransportDisplay = false -- false => Supply, true => Transporting
- added dinamic background with default width and height, so it will not shrink under this values - matching colors of contract with status and ingame notification message colors
update with last changes
update also text info not only screenshot
- update background when display mode changed
- added display modes
- now you can choose from this display modes:
0 - field mission - display field number and field work type and also crop type if available, if progress display bar (default)
- transport mission - display mission type and crop type, if progress display bar instead of remaining time (default)
1 - field mission - display field number and field work type and also crop type if available, if progress display bar
- transport mission - display mission type and crop type, if progress display % number instead of required amount
2 - field mission - display field number and field work type and also crop type if available, if progress display % number and bar
- transport mission - display mission type and crop type, if progress display % number and bar instead of required amount
3 - field mission - display field number and field work type and also crop type if available, if progress display % number and bar
- transport mission - display crop type, display % number and also display destination
4 = hide HUD
change in display mode 3
- change in display mode 3
- 3 - field mission - display field number and field work type and also crop type if available, if progress display % number and bar
- transport mission - display crop type, if progress display % number instead of required amount also display destination
- formating number error fixed
info update
-- adding some notes about, user preferences change in ContractHUD.lua
- some minor adjustments
some minor adjustments
- corrected error when weather has two icons and overlay will not adjust
- added alert time, when remaining mission time is below this value color of contract will change
- when remaining mission time is below 1 minute color will also change
- horizontal marin of overlay is bit bigger
- display mode 5 is more talkative (default)
- now you can choose from this display modes:
0 - field mission - display field number and field work type and also crop type if available, if progress display bar
- transport mission - display mission type and crop type, if progress display bar instead of remaining time
1 - field mission - display field number and field work type and also crop type if available, if progress display bar
- transport mission - display mission type and crop type, if progress display % number instead of required amount
2 - field mission - display field number and field work type and also crop type if available, if progress display % number and bar
- transport mission - display mission type and crop type, if progress display % number and bar instead of required amount
3 - field mission - display field number and field work type and also crop type if available, if progress display % number and bar
- transport mission - display crop type, if progress display % number instead of required amount also display destination
4 - field mission - display field number and field work type and also crop type if available, if progress display % number and bar
- transport mission - display crop type, if progress display % number instead of required amount also display destination and remaining time
5 - field mission - display field number and field work type and also crop type if available, if progress display % number and bar (default)
- transport mission - display crop type, if progress display remaining amount instead of required amount also display destination and remaining time (default)
6 = hide HUD
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Guten Morgen!
Ich habe mir mal die die V1.1.0.4 angeschaut und musste feststellen, dass der Missionsfortschritt nur mit .1-9% angezeigt wird und die 10er Stelle vor dem . fehlt.
Eventuell kann da jemand mal drüber schauen und entsprechend einen Fix auf die Beine stellen.
Ich würde mich auf alle Fälle sehr darüber freuen.
LG
PanikPitty