godot-core-cpp is the official C++ binding for the Godot Core, designed to enable high-performance native development through GDExtension. It acts as a bridge between Godot's scripting API and C++, allowing developers to write game logic, custom classes and performance-critical code in C++ without modifying or recompiling the engine itself. This library provides the necessary headers and build tools to integrate C++ seamlessly into Godot Core projects.
Selciner-Games/godot-core-cpp
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