A lightweight Unity Editor window that provides quick access to your favorite and recently edited assets.
- Favorites Panel — Star any asset to pin it to your favorites list for instant access.
- Recent Assets Panel — Automatically tracks the last 50 assets you saved, imported, or modified.
- Star Toggle — Each asset row has a star icon on the right side. Click it to add/remove the asset from favorites.
- Single Click — Select and ping the asset in the Project window.
- Double Click — Open the asset directly (e.g., open a script in your IDE, a prefab in Prefab Mode, etc.).
- Context Menu — Right-click any asset in the Project window and choose Add to QuickAccess Favorites or Remove from QuickAccess Favorites.
- Resizable Split View — Drag the splitter bar between the Favorites and Recent panels to adjust their sizes.
- Persistent Storage — Favorites and recent lists are saved via
EditorPrefsand survive Unity restarts. - Auto Cleanup — Deleted or missing assets are automatically removed from both lists.
- Open Unity Package Manager (Window > Package Manager)
- Click the + button in the top-left corner
- Select Add package by git URL...
- Enter the repository URL:
https://github.com/SHthemW/Unity-Favorites-Tool.git - Click Add
Copy the QuickAccessWindow.cs file into any Editor folder in your Unity project.
Open the window via the menu: Tools > QuickAccess (shortcut: Ctrl+Shift+Q / Cmd+Shift+Q).
| Method | How |
|---|---|
| From the QuickAccess window | Click the star icon on any asset row |
| From the Project window | Right-click an asset > Add to QuickAccess Favorites |
| Method | How |
|---|---|
| From the QuickAccess window | Click the star icon again to unstar |
| From the Project window | Right-click an asset > Remove from QuickAccess Favorites |
- Unity 2021.3 or later (uses C# 10
new()syntax)
MIT
一个轻量级的 Unity 编辑器窗口,提供对收藏资源和最近编辑资源的快速访问。
- 收藏夹面板 — 将任意资源标星,固定到收藏夹以便随时访问。
- 最近访问面板 — 自动追踪最近保存、导入或修改过的 50 个资源。
- 星标切换 — 每个资源行右侧都有星标图标,点击即可添加/移除收藏。
- 单击 — 选中资源并在 Project 窗口中高亮定位。
- 双击 — 直接打开资源(如在 IDE 中打开脚本、进入 Prefab 编辑模式等)。
- 右键菜单 — 在 Project 窗口中右键任意资源,选择 Add to QuickAccess Favorites 或 Remove from QuickAccess Favorites。
- 可调节分割视图 — 拖拽收藏夹和最近访问面板之间的分割条来调整各区域大小。
- 持久化存储 — 收藏列表和最近访问列表通过
EditorPrefs保存,重启 Unity 后数据不丢失。 - 自动清理 — 已删除或丢失的资源会自动从列表中移除。
- 打开 Unity Package Manager(Window > Package Manager)
- 点击左上角的 + 按钮
- 选择 Add package by git URL...
- 输入仓库 URL:
https://github.com/SHthemW/Unity-Favorites-Tool.git - 点击 Add
将 QuickAccessWindow.cs 文件复制到 Unity 项目中任意 Editor 文件夹下即可。
通过菜单打开窗口:Tools > QuickAccess(快捷键:Ctrl+Shift+Q / Cmd+Shift+Q)。
| 方式 | 操作 |
|---|---|
| 在 QuickAccess 窗口中 | 点击资源行右侧的星标图标 |
| 在 Project 窗口中 | 右键资源 > Add to QuickAccess Favorites |
| 方式 | 操作 |
|---|---|
| 在 QuickAccess 窗口中 | 再次点击星标图标取消收藏 |
| 在 Project 窗口中 | 右键资源 > Remove from QuickAccess Favorites |
- Unity 2021.3 或更高版本(使用了 C# 10 的
new()语法)
MIT


