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Gamebox

A collection of classic arcade games copies made in C with Raylib

What do i want to achieve

My goal with this project is to learn Raylib by creating functional and fun game clones. It's a way to improve my C programming skills while building something enjoyable to play.

Games

Pong

  • PvP and PvE modes
  • AI opponent with 6 difficulty levels
  • Dynamic ball physics
  • Sound effects
  • Full control remapping
  • Configurable victory points

Breakout

  • 5 levels with increasing difficulty
  • Lives system
  • Customizable brick layouts
  • Sound effects
  • Extensive settings (paddle width, ball size, lives, difficulty)
  • Level progression

Games i would like to add

  • Snake
  • Space Invaders
  • Tetris
  • Flipper
  • Doodle Jump
  • Minesweeper
  • Pac-Man

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collection of games in C with Raylib

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