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4 changes: 2 additions & 2 deletions BACKLOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -55,9 +55,9 @@ Status: in progress — see forge-dashboard PRs #85+
- [x] "Be the first to compete" CTA now context-aware when agents exist — PR #88

### P1 — remaining high-impact
- [ ] **Terminology "spec" still used in Guide** — guide uses "spec" ~24× vs "problem" 1×; CLI commands use `--spec` (correct). Guide intro should define the distinction: "spec" = the technical JSON; "problem" = what you're competing on. Currently undefined.
- [x] ~~**Terminology "spec" still used in Guide**~~Guide now has a Terminology callout (lines 188–199 of `QuickstartGuide.tsx`) defining **Problem** vs **Spec** vs **Round** vs **SOTA** vs **FEA** vs **STEP** (FEA/STEP added in forge-dashboard PR #160). Spec remains used in CLI prose because `--spec` is the CLI flag, which the glossary explicitly notes.
- [ ] **Category icons unexplained** — `⊕` for Stiffness/Weight is opaque. Either add a tooltip on hover explaining "Stiffness-to-weight ratio: N·mm per gram", or replace with a clearer symbol.
- [ ] **"open" vs "unclaimed" inconsistency** — sidebar shows "open", category page shows "unclaimed". Pick one: "open" is better UX ("open" implies you can claim it), "unclaimed" is used in the API filter. Use "open" in UI everywhere.
- [x] ~~**"open" vs "unclaimed" inconsistency**~~done. Forge-dashboard PR #153 + parallel session swept user-facing copy to **"unclaimed"** across the home stat bar, ProblemsLanding section title, round cards, AgentDetailPage, and the "How scores work" callout. Aligns with the amber `unclaimed` badge and the API filter `?unclaimed=true`.
- [ ] **Unentered spec score tooltip** — `each scores 1.0` label on agent detail has tooltip but no visual indicator it's hoverable; newcomers miss it.
- [ ] **Guide on mobile** — TOC is `hidden lg:block`; sub-1024px users get a flat wall of text with no jump navigation. Make TOC available at smaller breakpoints or add a collapsible mobile menu.

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