I started programming around age 12 during the COVID-19 lockdown. It began as a way to kill time, but quickly turned into a genuine passion. I love figuring out how things work, from game engines to web frameworks.
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12 years old:
Started tinkering with simple websites and Python scripts, mostly learning by reading other people's code and experimenting. -
13 years old:
Got interested in Java and game development. I made a small Star Wars-themed game to understand the basics of object-oriented programming. Also wrote many Discord bots in Python. -
14 years old:
Wanted to understand memory management, so I tried my hand at C++. This led to CubeGame2D, a parkour game which was my first complex project. -
15 years old:
Explored C# by creating a desktop music app and experimented with mobile dev using Flutter. I also developed several websites using Python for the backend. -
16 years old:
Built OeuvresTrack to help organize my movies and books library. It was a great way to dive deeper into full-stack web development. -
17 years old:
Fell in love with Rust. I started by creating FamilyNest, a genealogy software, to learn the language.
Since then, I've completely rewritten it into a modern web ecosystem:- Client: A Rust & WASM web app.
- Backend: A modular server setup (e.g. Supabase integration).
I also made my first open-source contribution to my-internet.
Main Focus: Python, Rust, Web Development
Also Experienced With: C++, Java, C#, Dart (a bit)
- FamilyNestWeb: My current main project. A genealogy platform built with Rust & WASM.
- FamilyNest: The original desktop version where I first learned Rust.
- OeuvresTrack: A personal tracking tool for movies, series, and books.
- Completely self-taught and always learning.
- I love building tools that solve real problems or are just fun to make.
- Open to collaboration and eager to contribute more to open source.
Thanks for stopping by! 😊

