You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Yoshiaki Mizuchi edited this page Aug 20, 2018
·
2 revisions
Remarks
Regarding the Avatar
Inverse Kinematics Solver
The whole body motion of the avatar is computed by an inverse kinematics (IK) solver. Although a non-free IK solver (e.g. Final-IK) will be used in the competition, a redistributable simple IK solver is used for the example.
Regarding Coordinate System
The position and orientation in TaskInfo, AvatarStatus, and ObjectStatus are notified as absolute coordinates in ROS. Please note that the coordinate system of ROS is different from that of Unity.