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Releases: OnlineDynamic/xLights

nightly

26 Mar 06:25
0dfe8c8

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nightly Pre-release
Pre-release

Commits

  • 3cc7918: Use correct names for various controllers DMX ports (Daniel Kulp)
  • 3aa4c19: Try to update model imports to include all the extra work (Gil Jones) #5866
  • 561fc1e: merge with master (Gil Jones) #5866
  • 3504d0e: remove WholeHouseModel (Gil Jones) #5866
  • 6b1798f: Remove temporary rgbeffects filename (Gil Jones) #5866
  • e0c6d05: Remove GetModelXml from DmxSkull (Gil Jones) #5866
  • 0954457: Remove GetControllerConnection (Gil Jones) #5866
  • bfd4c2f: Refactor SerializeSubmodels (Gil Jones) #5866
  • 3a33e5f: Start refactoring ModelGroup (Gil Jones) #5866
  • 9c680d3: Basic fixes to not completely corrupt the xlights_rgbeffects.xml (Daniel Kulp) #5866
  • 288a61f: Don't loose all the other things in xlights_rgbeffects.xml (Daniel Kulp) #5866
  • ef62cea: Fix memory leaks saving rgbeffects.xml (Daniel Kulp) #5866
  • a213171: windows build - crash on window frame during startup (derwin12) #5852
  • ec87a58: Fix modelGroups node name, also remove old viea_objects nodes (Daniel Kulp) #5866
  • f3d67a9: Restore the default metronome timing track options xLightsSequencer#5847 (derwin12) #5848
  • a60cafd: Remove GetModelXml from BulkEditDimmingCurves (Gil Jones) #5866
  • 9559c0b: Fix more GetModelXml calls (Gil Jones) #5866
  • 081d3de: Make sure we have access to the base folder before updating (Daniel Kulp) #5866
  • 5333b54: Bunch of updates to fix compatibility issues with older rgbeffects (Daniel Kulp) #5866
  • 9d11750: More fixes for compatibility with older rgbeffects (Daniel Kulp) #5866
  • 6f3596c: View objects need the FromBase attribute read (Daniel Kulp) #5866
  • ab6552a: Implement the update from base functionality (Daniel Kulp) #5866
  • af06208: Remove some ModelXml usage (Daniel Kulp) #5866
  • 61c2a0d: Fix crash in PolyLine loading (Daniel Kulp) #5866
  • 11ea359: Fixes for sphere model (Daniel Kulp) #5866
  • aacce86: Fix faces and states loading, remove more ModelXml (Daniel Kulp) #5866
  • ded1188: Fix SingleLineModel when used for Node/Strand buffer (Daniel Kulp) #5866
  • 2ba56f6: Fix PolyLine Segment serialize (Gil Jones) #5866
  • 6e4f461: Save Scale with PolyLine (Gil Jones) #5866
  • d169310: Remove an unused method that accessed ModelXml (Daniel Kulp) #5866
  • bf84f16: Fix curve drawing for PolyLine (Gil Jones) #5866
  • 4aa837b: Rename GetModelXml for Import Previews because its different (Gil Jones) #5866
  • 03c7b39: Remove a few more GetModelXml (Gil Jones) #5866
  • 3455121: Remove ModelXML from dimming curve handling (Daniel Kulp) #5866
  • 4b52ab4: Remove the remaining references to ModelXml from models, just LayoutPanel left (Daniel Kulp) #5866
  • e243cf2: Change selection to getter/setter so breakpoints can be used on them (Daniel Kulp) #5866
  • f476a0d: Get copy/paste working (Daniel Kulp) #5866
  • 31bfc8c: windows fixes (derwin12) #5859
  • 3309bd8: Start working on getting undo working (Daniel Kulp) #5866
  • f4ba9a4: More work on Undo (Daniel Kulp) #5866
  • fa3183d: Remove last use of ModelXml (Daniel Kulp) #5866
  • 4ad5dae: Don't use modelsGroupNode, use the groups directly (Daniel Kulp) #5866
  • 03debd7: Use the actual model objects and not the Xml nodes for populating the ViewsModelPanel (Daniel Kulp) #5866
  • 47b62b5: Update LORPreview to create groups directly (Daniel Kulp) #5866
  • 8359c31: Update LayoutPanel to create groups directly (Daniel Kulp) #5866
  • f316fab: Remove the modelsNode, modelGroupsNode, and viewObjectNode from xlights frame (Daniel Kulp) #5866
  • 8a6c2c0: Make sure we have the full and updated EffectsXml (Daniel Kulp) #5866
  • 0fe043a: Remove LayoutGroups node, keep in memory as objects, not XML (Daniel Kulp) #5866
  • e47daba: Remove PalletsNode field (Daniel Kulp) #5866
  • 43bfb51: Change perspectives to not use the XmlNode's (Daniel Kulp) #5866
  • 799e543: Move the settings out of XML into a normal string:string map (Daniel Kulp) #5866
  • bf67d1e: Remove unused PaletteMgmtDialog (Daniel Kulp) #5866
  • 3709d98: Remove support for xLights v3 files. Simplifies some things. (Daniel Kulp) #5866
  • 3b3ef66: Simplify the rgbeffects loading a bit (Daniel Kulp) #5866
  • c5405a0: Add RotateX to ThreePointScreenLocation models (Gil Jones) #5866
  • 4c5654c: Fix the node where exported models save modelGroup and dimensions (Gil Jones) #5866
  • eb65b33: Fix macos project file (Daniel Kulp) #5866
  • 46c6d98: Fix bugs Daryl found (Gil Jones) #5866
  • 3fb0716: Add DisplayAs to all models (Gil Jones) #5866
  • 5f48992: Update to only store the effect presets XML node after loading. Everything else is discarded. (Daniel Kulp) #5866
  • 0939582: Some attributes should not be written unless exporting models. Add a flag to support that. (Daniel Kulp) #5866
  • 3bd32f5: Fix dmx channel numbers (Daniel Kulp) #5866
  • bda79a4: Try to make sure SubModels are initialized later... may need to move to all the subclasses, not sure yet. (Daniel Kulp) #5866
  • 38625f0: Fix display of Controller Connection stuff on layout panel (Daniel Kulp) #5866
  • 6428a2c: Add metal based KaleidoscopeEffect (Daniel Kulp)
  • dc90dc4: Implement fan effect in Metal (Daniel Kulp)
  • a3717ef: Add metal based spirals (Daniel Kulp)
  • 2c85444: Metal based colorwash and bars (Daniel Kulp)
  • ef423ca: Metal based Circles (Daniel Kulp)
  • 3c24628: Merge branch 'master' into removingModelXml (Daniel Kulp) #5866
  • 7c718b4: Fix bounce mode for metal (Daniel Kulp) #5866
  • d9c4275: Fix bounce mode for metal (Daniel Kulp)
  • 336170b: Fix DMX color type in xml (Daniel Kulp) #5866
  • d1a857b: maybe fix (Scott Hanson)
  • fa266d9: Create a BaseSerializingVisitor which has common methods and update XmlSerializingVisitor to use them. (Daniel Kulp) #5866
  • 5ae1edd: Fix submodel buffer range parsing/processing (Daniel Kulp) #5866
  • 95b698c: Add include (Daniel Kulp) #5866
  • ba8484b: Make sure resolve pool is shutdown (Daniel Kulp) #5866
  • 47b10eb: Update linux build (Daniel Kulp) #5866
  • 3338571: Remove unused variable (Daniel Kulp)
  • Import from zip does not bring in images xLightsSequencer#5863 (xLightsSequencer#5865) [xLightsSequencer#5865](https://github.com/xLightsSequencer...
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