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Recon bots super jump when under fire #1542
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Merged
sunzenshen
merged 2 commits into
NeotokyoRebuild:master
from
sunzenshen:bot-recon-sprint-jump-tactic
Jan 1, 2026
Merged
Recon bots super jump when under fire #1542
sunzenshen
merged 2 commits into
NeotokyoRebuild:master
from
sunzenshen:bot-recon-sprint-jump-tactic
Jan 1, 2026
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sunzenshen
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Dec 11, 2025
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bot_recon_superjump.mp4bot_recon_superjump_0.mp4bot_recon_superjump_1.mp4 |
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AdamTadeusz
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Dec 15, 2025
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Overall it works, I think the checks here are maybe a bit too strict and the bots could be made to jump more often, but maybe then they won't be as fun to play against
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AdamTadeusz
previously approved these changes
Dec 17, 2025
In theory, sometimes the forced sprint will lead to a debit in SUPER_JMP_COST. I decided it was fine theoretically if Recon bots get a free superjump, as in reality with their current routines, it seems extremely rare that they can super jump 3 times in a row. Plus sometimes they waste their superjumps, so being more generous with their aux accounting helps them compensate for their lack of knowledge of human bunny hop techniques.
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sunzenshen
commented
Dec 22, 2025
DESTROYGIRL
approved these changes
Dec 31, 2025
AdamTadeusz
approved these changes
Jan 1, 2026
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Description
Recon bots super jump when under fire, after checking whether they have some room to do so.
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