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Description

Add server option to allow detpacks to be destroyed by other explosives.
Disabled by default to follow original game parity behavior. (Cannot be damaged, and must be triggered by player.)

Toolchain

  • Windows MSVC VS2022

@sunzenshen
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Demo of behavior when optional convar is enabled:

detpack_destroyable_blast_damage_enabled.mp4

@sunzenshen sunzenshen requested review from a team and removed request for a team October 5, 2025 21:30
@sunzenshen sunzenshen marked this pull request as draft October 5, 2025 21:51
@sunzenshen sunzenshen marked this pull request as ready for review October 5, 2025 22:00
@sunzenshen sunzenshen requested a review from a team October 5, 2025 22:24
@AdamTadeusz
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sv_neo_detpack_damage_bullet_enable && sv_neo_detpack_damage_melee_enable 👉 👈

@sunzenshen sunzenshen removed the request for review from a team October 15, 2025 09:33
@sunzenshen sunzenshen marked this pull request as draft October 15, 2025 09:33
@sunzenshen sunzenshen force-pushed the destroyable-detpacks branch from b9d85e9 to 66f34f1 Compare October 15, 2025 09:34
@sunzenshen sunzenshen requested a review from a team October 15, 2025 09:51
@sunzenshen sunzenshen marked this pull request as ready for review October 15, 2025 09:51
@AdamTadeusz
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Nagrywanie.ekranu.2025-10-15.173105.mp4

Regardless of how the detpack is set off by another player I imagine you would want the player credited for the kill to be whoever set off the detpack

option for detpacks to be destructible with gunfire and melee hits
@sunzenshen sunzenshen marked this pull request as draft November 16, 2025 20:12
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2 participants