Skip to content

Releases: NSMBW-Community/Reggie-Next

Reggie Next v4.9.0

19 Apr 09:00
d9e015c

Choose a tag to compare

  • Updated to PyQt6
  • Added better support for translations
  • Improved spritedata and sprite image previews
  • Added button in the Zone Options to duplicate the current zone
  • Improved background preview names (they now describe their in-game usage)
  • Levels with unknown sprite IDs can now be loaded in the editor
  • Added a few new icons to the UI
  • Other miscellaneous bug fixes

A Windows and Mac build can be found below.

Reggie Next v4.8.0

07 Jun 02:09

Choose a tag to compare

  • Added support for loading Stage and Texture folders in Game Patches separately. First it checks if /Texture is a folder, and if not, it lets the user select the Tilesets folder manually
  • Implemented saving levels as .arc.LZ files
  • Pa0 overrides now automatically apply to all Tilesets starting with "Pa0_" (Also you can add 'override="no-Pa0"' to your tilesets in the 'tilesets.xml')
  • Removed the AnotherSMBW, NewerHS and NewerSumSun Game Patches
  • The camera now automatically scrolls when dragging items near the screen edge
  • Added an option to visualize Camera Bounds for Zones
  • Made CTRL+Scroll zoom in/out to the cursor's position
  • Other miscellaneous bug fixes

A Windows build can be found below.

Reggie Next v4.7.0

30 Nov 02:22

Choose a tag to compare

  • Improved spritedata
  • Updated Reggie Next icons for both Windows and Mac (credit to Meorge and grishhung)
  • Implemented LZ-compressed level support from Reggie Updated
  • Updated the Sound Modulation names to correspond to the respective level they're used with from the original game
  • Changed the format spritedata.xml's use to refer to bits, as proposed by RoadrunnerWMC (it's much better)
  • Reworked Paths to allow changing the Path and Path Node IDs
  • Added a "Change Layer" button for tiles
  • Changed the default Area timer to 500
  • Added the "Send to Worldmap" and most importantly "Spawn half a tile left" settings for Entrances
  • Other miscellaneous bug fixes

Full changelog: https://horizon.miraheze.org/wiki/Reggie_Level_Editor
A Windows and Mac build can be found below.

Reggie Next v4.6.0

20 Sep 19:26

Choose a tag to compare

  • Fixed Newer Bush sprite image error
  • Fixed crashes that occur when the Pa0 tileset isn't selected/found
  • Improved spritedata
  • Added a "Next Free" button for easily selecting new values at a given ID input
  • Further optimized the editor, and improved LH decompression
  • Added dialogue in the Area settings configure loaded sprite resources
  • Made the editor load a blank canvas if 01-01 couldn't be found after switching Game Patches
  • Added a Newer-friendly version of the Training Level, and made the custom tilesets use their own file name
  • Made newly created Zones have the standard BG scroll rates set by default
  • Removed the HUD from all Background previews, and added all missing ones (huge thanks to Stage13-10)
  • Improved accuracy of the Level Overview window
  • Updated the selection line of items
  • Items will now only be placed into the level when they are set to be visible
  • Added an option to place Objects at their full size (immediately)
  • Reworked the screenshot button. It can now hide the editor canvas
  • The Current Spritelist now updates regularly, can be sorted by sprite ID, and lists all values for IDs if a sprite has multiple
  • Fixed the positioning of sprites when saved. Before they were slightly offset by their images, which caused issues most notably with rail-controlled sprites
  • Added a more alarming Invalid Tile image
  • Made Liquids visually draw to Locations
  • Other miscellaneous bug fixes

Big update! Full changelog: https://horizon.miraheze.org/wiki/Reggie_Level_Editor
A Windows and Mac build can be found below.

Reggie Next v4.5.1

23 Apr 15:20

Choose a tag to compare

  • Fixed Move-When-On platform sprite image crashing error
  • Improved spritedata
  • Added support for high DPI displays
  • Other miscellaneous bug fixes

Full changelog: https://horizon.miraheze.org/wiki/Reggie_Level_Editor
A windows build can be found below.

Reggie Next v4.5.0

15 Apr 05:37

Choose a tag to compare

  • Improved spritedata, and modified window for Sprite Settings
  • Significantly improved loading times (including adding support for nsmblib)
  • Implemented support for editing Camera Profiles
  • Made Zones and Locations snap to the 8x8 grid when resized by default (unless Alt is held)
  • Updated screenshot feature
  • Repaired AnotherSMBW's and NewerSumSun's game patch
  • Removed NewerGEM game patch
  • Other miscellaneous bug fixes

Full changelog: https://horizon.miraheze.org/wiki/Reggie_Level_Editor
A windows build can be found below.

Reggie Next v4.4.0

13 Feb 03:58

Choose a tag to compare

  • Improved spritedata
  • Revamped the zone settings (from Reggie! Updated)
  • Removed the set max number of sprites that can be listed in the spritedata
  • Fixed bugs related to saving
  • Many small miscellaneous bug fixes (some from Reggie! Updated)

Full changelog: https://horizon.miraheze.org/wiki/Reggie_Level_Editor
A windows build can be found below.

Reggie Next v4.3.0

23 Nov 15:37

Choose a tag to compare

  • Improved spritedata
  • Added a new LH Decompressor, which should now properly decompress loaded files
  • Added support for sprites with multiple IDs in the Current Spritelist
  • The editor now properly changes folders when ran from a new location

Full changelog: https://horizon.miraheze.org/wiki/Reggie_Level_Editor
A windows build can be found below.

Milestone 4 Alpha 2

23 Nov 15:32

Choose a tag to compare

  • Improved spritedata
  • Restored the Newer Holiday Special game patch's spritedata
  • Removed the Quick Paint Tool
  • Fixed the background setting's saving issue
  • Implemented middle-click-drag scrolling from Reggie Updated
  • Made the initial state of events 33-64 editable
  • Fixed rendering unknown tiles
  • Fixed bugs with resizing multiple tiles at once
  • Separate windows no longer spawn at the top-left corner
  • Other miscellaneous bug fixes

Full changelog: https://horizon.miraheze.org/wiki/Reggie_Level_Editor
A windows build can be found below.

Milestone 4 Alpha 1

09 Mar 11:10
8af451c

Choose a tag to compare

  • Removed every single NewerSMBW addition from the Vanilla NSMBW Spritedata
  • Removed duplicated sprite settings in the NewerSMBW Spritedata
  • Restored all original sprites in the Vanilla NSMBW Spritedata
  • Miscellaneous Spritedata updates
  • Fixed bugs in the Background settings

A windows build can be found below, as well as the source code in .zip and .tar.gz archives.