Releases: MinecraftAtHome/Lootinator
Releases · MinecraftAtHome/Lootinator
Release 1.1
Lootinator Release 1.1
What's Changed
- CLI: Improved command line argument handling, a warning will now be given for missing required arguments by @Kludwisz @ScriptLineStudios
- CLI: Introduce
--list-versionswhich lists all supported versions by @Cactooz - CLI/API: CUDA results now be placed in a file as opposed to stdout. Introduce
--seed-outputfor specifying the output file name by @Kludwisz @ScriptLineStudios - API: Bump version support to Minecraft 26.2 by @ScriptLineStudios
- API: Fixed bugs within single kernel, benchmarking mode, loot function order DFS, and probability calculations by @Kludwisz @ScriptLineStudios
- API: Improved exception handling by @Kludwisz
- API: Introduce emscripten bindings by @MPM1107
- CI: Start introducing unit testing. Added Github actions for building Windows and Linux by @ScriptLineStudios
New Contributors
Full Changelog: https://github.com/MinecraftAtHome/Lootinator/commits/v1.1
If you run any into any issues, please join the Minecraft@Home Discord Server: https://discord.gg/QmE5zeWVBA
Release 1.0
Lootinator release 1.0
WARNING!
Do not use the -sk flag in the CLI, and the single_kernel=true parameter! Due to a bug they currently generate bruteforce code which can be 10-100x slower than state prediction kernels!
Features
CLI
- Support for Minecraft 1.13 and above (experimental).
- Support for any loot table defined as a json file (experimental).
- Two modes of operation - seedcracking (finding the exact specified chest contents, enable with the
-scflag) and seedfinding (default, finding a chest with at least the specified items, and potentially others) - Built-in automated benchmarking (turn off with the
-skflag)
API
- supports all the operations provided by the CLI, see
lootinator/include/lootinator.hfor available functions
If you run any into any issues, please join the Minecraft@Home Discord Server: https://discord.gg/QmE5zeWVBA