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Releases: MinecraftAtHome/Lootinator

Release 1.1

27 Apr 00:05
dc85cec

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Lootinator Release 1.1

What's Changed

  • CLI: Improved command line argument handling, a warning will now be given for missing required arguments by @Kludwisz @ScriptLineStudios
  • CLI: Introduce --list-versions which lists all supported versions by @Cactooz
  • CLI/API: CUDA results now be placed in a file as opposed to stdout. Introduce --seed-output for specifying the output file name by @Kludwisz @ScriptLineStudios
  • API: Bump version support to Minecraft 26.2 by @ScriptLineStudios
  • API: Fixed bugs within single kernel, benchmarking mode, loot function order DFS, and probability calculations by @Kludwisz @ScriptLineStudios
  • API: Improved exception handling by @Kludwisz
  • API: Introduce emscripten bindings by @MPM1107
  • CI: Start introducing unit testing. Added Github actions for building Windows and Linux by @ScriptLineStudios

New Contributors

Full Changelog: https://github.com/MinecraftAtHome/Lootinator/commits/v1.1

If you run any into any issues, please join the Minecraft@Home Discord Server: https://discord.gg/QmE5zeWVBA

Release 1.0

17 Apr 22:17

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Lootinator release 1.0

WARNING!

Do not use the -sk flag in the CLI, and the single_kernel=true parameter! Due to a bug they currently generate bruteforce code which can be 10-100x slower than state prediction kernels!

Features

CLI

  • Support for Minecraft 1.13 and above (experimental).
  • Support for any loot table defined as a json file (experimental).
  • Two modes of operation - seedcracking (finding the exact specified chest contents, enable with the -sc flag) and seedfinding (default, finding a chest with at least the specified items, and potentially others)
  • Built-in automated benchmarking (turn off with the -sk flag)

API

  • supports all the operations provided by the CLI, see lootinator/include/lootinator.h for available functions

If you run any into any issues, please join the Minecraft@Home Discord Server: https://discord.gg/QmE5zeWVBA